The discard_alignment queue limit is named a bit misleading means the
offset into the block device at which the discard granularity starts.
Setting it to the discard granularity as done by null_blk is mostly
harmless but also useless.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Link: https://lore.kernel.org/r/20220418045314.360785-4-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
}
nullb->q->limits.discard_granularity = nullb->dev->blocksize;
- nullb->q->limits.discard_alignment = nullb->dev->blocksize;
blk_queue_max_discard_sectors(nullb->q, UINT_MAX >> 9);
}