Move default grab implementation to wayland-server
authorKristian Høgsberg <krh@bitplanet.net>
Thu, 5 Jan 2012 02:31:03 +0000 (21:31 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Thu, 5 Jan 2012 16:00:01 +0000 (11:00 -0500)
src/compositor.c

index 8e24f8f..ef84c93 100644 (file)
@@ -1111,58 +1111,6 @@ weston_compositor_pick_surface(struct weston_compositor *compositor,
        return NULL;
 }
 
-static void
-default_grab_focus(struct wl_grab *grab, uint32_t time,
-                  struct wl_surface *surface, int32_t x, int32_t y)
-{
-       struct wl_input_device *device = grab->input_device;
-
-       if (device->button_count > 0)
-               return;
-
-       wl_input_device_set_pointer_focus(device, surface, time,
-                                         device->x, device->y, x, y);
-}
-
-static void
-default_grab_motion(struct wl_grab *grab,
-                   uint32_t time, int32_t x, int32_t y)
-{
-       struct wl_input_device *device = grab->input_device;
-       struct wl_resource *resource;
-
-       resource = grab->input_device->pointer_focus_resource;
-       if (resource)
-               wl_resource_post_event(resource, WL_INPUT_DEVICE_MOTION,
-                                      time, device->x, device->y, x, y);
-}
-
-static void
-default_grab_button(struct wl_grab *grab,
-                   uint32_t time, int32_t button, int32_t state)
-{
-       struct wl_input_device *device = grab->input_device;
-       struct wl_resource *resource;
-
-       if (device->button_count == 0 && state == 0)
-               wl_input_device_set_pointer_focus(device,
-                                                 device->current, time,
-                                                 device->x, device->y,
-                                                 device->current_x,
-                                                 device->current_y);
-
-       resource = device->pointer_focus_resource;
-       if (resource)
-               wl_resource_post_event(resource, WL_INPUT_DEVICE_BUTTON,
-                                      time, button, state);
-}
-
-static const struct wl_grab_interface default_grab_interface = {
-       default_grab_focus,
-       default_grab_motion,
-       default_grab_button
-};
-
 WL_EXPORT void
 weston_compositor_wake(struct weston_compositor *compositor)
 {
@@ -1665,10 +1613,6 @@ weston_input_device_init(struct weston_input_device *device,
        device->modifier_state = 0;
        device->num_tp = 0;
 
-       device->input_device.default_grab.interface = &default_grab_interface;
-       device->input_device.default_grab.input_device = &device->input_device;
-       device->input_device.grab = &device->input_device.default_grab;
-
        wl_list_insert(ec->input_device_list.prev, &device->link);
 
        device->selection_data_source = NULL;