return NULL;
}
-static void
-default_grab_focus(struct wl_grab *grab, uint32_t time,
- struct wl_surface *surface, int32_t x, int32_t y)
-{
- struct wl_input_device *device = grab->input_device;
-
- if (device->button_count > 0)
- return;
-
- wl_input_device_set_pointer_focus(device, surface, time,
- device->x, device->y, x, y);
-}
-
-static void
-default_grab_motion(struct wl_grab *grab,
- uint32_t time, int32_t x, int32_t y)
-{
- struct wl_input_device *device = grab->input_device;
- struct wl_resource *resource;
-
- resource = grab->input_device->pointer_focus_resource;
- if (resource)
- wl_resource_post_event(resource, WL_INPUT_DEVICE_MOTION,
- time, device->x, device->y, x, y);
-}
-
-static void
-default_grab_button(struct wl_grab *grab,
- uint32_t time, int32_t button, int32_t state)
-{
- struct wl_input_device *device = grab->input_device;
- struct wl_resource *resource;
-
- if (device->button_count == 0 && state == 0)
- wl_input_device_set_pointer_focus(device,
- device->current, time,
- device->x, device->y,
- device->current_x,
- device->current_y);
-
- resource = device->pointer_focus_resource;
- if (resource)
- wl_resource_post_event(resource, WL_INPUT_DEVICE_BUTTON,
- time, button, state);
-}
-
-static const struct wl_grab_interface default_grab_interface = {
- default_grab_focus,
- default_grab_motion,
- default_grab_button
-};
-
WL_EXPORT void
weston_compositor_wake(struct weston_compositor *compositor)
{
device->modifier_state = 0;
device->num_tp = 0;
- device->input_device.default_grab.interface = &default_grab_interface;
- device->input_device.default_grab.input_device = &device->input_device;
- device->input_device.grab = &device->input_device.default_grab;
-
wl_list_insert(ec->input_device_list.prev, &device->link);
device->selection_data_source = NULL;