EGLINFO_PLATFORM ?= "fb"
EGLINFO_BINARY_NAME ?= "eglinfo-fb"
-# .bbappend files in BSP meta layers can add EGLINFO_DEVICE
-# values if necessary. eglinfo.inc contains default values for
-# the currently supported devices.
-# Consult the eglinfo README.md for details
-
include eglinfo.inc
SUMMARY += "(Framebuffer version)"
inherit waf
-# BSP layers should add .bbappend files for the -x11 and -fb .bb recipes,
-# which append the respective EGL/OpenGLES/OpenVG libraries to DEPENDS
-# not doing that here, since some platforms might not have OpenGL ES or OpenVG support
-# (in that case, the eglinfo build scripts automatically disable the relevant code paths)
-
+# BSP layers should add .bbappend files for the -x11 and -fb .bb recipes, which
+# append the respective EGL/OpenGLES/OpenVG libraries to DEPENDS and set
+# EGL_DEVICE as appropriate.
EGLINFO_DEVICE ?= "generic"
-EGLINFO_DEVICE_raspberrypi ?= "raspberrypi"
-EGLINFO_DEVICE_beagleboard ?= "beagleboard"
-EGLINFO_DEVICE_mx6 ?= "imx6"
EXTRA_OECONF = "--platform=${EGLINFO_PLATFORM} \
--device=${EGLINFO_DEVICE} \