class Pool {
public:
+ /// The default BumpPtrAllocatorImpl slab size.
+ static const size_t AllocatorSlabSize = 4096;
+ static const size_t SizeThreshold = AllocatorSlabSize;
+ /// Every Pool has its own allocator which receives an equal share of
+ /// the ConstString allocations. This means that when allocating many
+ /// ConstStrings, every allocator sees only its small share of allocations and
+ /// assumes LLDB only allocated a small amount of memory so far. In reality
+ /// LLDB allocated a total memory that is N times as large as what the
+ /// allocator sees (where N is the number of string pools). This causes that
+ /// the BumpPtrAllocator continues a long time to allocate memory in small
+ /// chunks which only makes sense when allocating a small amount of memory
+ /// (which is true from the perspective of a single allocator). On some
+ /// systems doing all these small memory allocations causes LLDB to spend
+ /// a lot of time in malloc, so we need to force all these allocators to
+ /// behave like one allocator in terms of scaling their memory allocations
+ /// with increased demand. To do this we set the growth delay for each single
+ /// allocator to a rate so that our pool of allocators scales their memory
+ /// allocations similar to a single BumpPtrAllocatorImpl.
+ ///
+ /// Currently we have 256 string pools and the normal growth delay of the
+ /// BumpPtrAllocatorImpl is 128 (i.e., the memory allocation size increases
+ /// every 128 full chunks), so by changing the delay to 1 we get a
+ /// total growth delay in our allocator collection of 256/1 = 256. This is
+ /// still only half as fast as a normal allocator but we can't go any faster
+ /// without decreasing the number of string pools.
+ static const size_t AllocatorGrowthDelay = 1;
+ typedef llvm::BumpPtrAllocatorImpl<llvm::MallocAllocator, AllocatorSlabSize,
+ SizeThreshold, AllocatorGrowthDelay>
+ Allocator;
typedef const char *StringPoolValueType;
- typedef llvm::StringMap<StringPoolValueType, llvm::BumpPtrAllocator>
- StringPool;
+ typedef llvm::StringMap<StringPoolValueType, Allocator> StringPool;
typedef llvm::StringMapEntry<StringPoolValueType> StringPoolEntryType;
static StringPoolEntryType &