Updated GIO Visual Studio Projects
authorChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 4 Jul 2011 13:47:59 +0000 (21:47 +0800)
committerChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 4 Jul 2011 13:47:59 +0000 (21:47 +0800)
-In gio/Makefile.am, the name for one of the filters for capturing the
 sources for the GIO VS Project Files is corrected.
-Remove the GIO source file items in the VS project files templates as
 a result for this change, and move the entry of the "new"
 gregistrysettingsbackend.c into the filter in gio/Makefile.am

build/win32/vs10/gio.vcxproj.filtersin
build/win32/vs10/gio.vcxprojin
build/win32/vs9/gio.vcprojin
gio/Makefile.am

index 7aa119e..d02903c 100644 (file)
@@ -1,51 +1,30 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup>
-    <Filter Include="Source Files">
-      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
-      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
-    </Filter>
-    <Filter Include="Header Files">
-      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
-      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
-    </Filter>
-    <Filter Include="Resource Files">
-      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
-      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
-    </Filter>
-  </ItemGroup>
-  <ItemGroup>
-#include "libgio.vs10.sourcefiles.filters"
-    <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\gwin32appinfo.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <ResourceCompile Include="..\..\..\gio\gio.rc">
-      <Filter>Resource Files</Filter>
-    </ResourceCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <CustomBuild Include="..\..\..\gio\gio.symbols">
-      <Filter>Resource Files</Filter>
-    </CustomBuild>
-  </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+  <ItemGroup>\r
+    <Filter Include="Source Files">\r
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>\r
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>\r
+    </Filter>\r
+    <Filter Include="Header Files">\r
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>\r
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>\r
+    </Filter>\r
+    <Filter Include="Resource Files">\r
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>\r
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>\r
+    </Filter>\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+#include "libgio.vs10.sourcefiles.filters"\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <ResourceCompile Include="..\..\..\gio\gio.rc">\r
+      <Filter>Resource Files</Filter>\r
+    </ResourceCompile>\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <CustomBuild Include="..\..\..\gio\gio.symbols">\r
+      <Filter>Resource Files</Filter>\r
+    </CustomBuild>\r
+  </ItemGroup>\r
 </Project>
\ No newline at end of file
index f3f0298..68445dc 100644 (file)
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug|Win32">
-      <Configuration>Debug</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|x64">
-      <Configuration>Release</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
-    <RootNamespace>gio</RootNamespace>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <CharacterSet>MultiByte</CharacterSet>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <CharacterSet>MultiByte</CharacterSet>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <CharacterSet>MultiByte</CharacterSet>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>DynamicLibrary</ConfigurationType>
-    <CharacterSet>MultiByte</CharacterSet>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
-  <ImportGroup Label="ExtensionSettings">
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="glib.props" />
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="glib.props" />
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="glib.props" />
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="glib.props" />
-  </ImportGroup>
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
-  </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
-      <PrecompiledHeader>
-      </PrecompiledHeader>
-      <WarningLevel>Level3</WarningLevel>
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
-      <TargetMachine>MachineX86</TargetMachine>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <ClCompile>
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
-      <PrecompiledHeader>
-      </PrecompiledHeader>
-      <WarningLevel>Level3</WarningLevel>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <OptimizeReferences>true</OptimizeReferences>
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
-      <TargetMachine>MachineX86</TargetMachine>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
-      <PrecompiledHeader>
-      </PrecompiledHeader>
-      <WarningLevel>Level3</WarningLevel>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
-      <TargetMachine>MachineX64</TargetMachine>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <ClCompile>
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
-      <PrecompiledHeader>
-      </PrecompiledHeader>
-      <WarningLevel>Level3</WarningLevel>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <OptimizeReferences>true</OptimizeReferences>
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
-      <TargetMachine>MachineX64</TargetMachine>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemGroup>
-#include "libgio.vs10.sourcefiles"
-    <ClCompile Include="..\..\..\gio\gregistrysettingsbackend.c" />
-    <ClCompile Include="..\..\..\gio\gwin32appinfo.c" />
-    <ClCompile Include="..\..\..\gio\win32\gwin32directorymonitor.c" />
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfile.c" />
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
-    <ClCompile Include="..\..\..\gio\win32\gwinhttpvfs.c" />
-  </ItemGroup>
-  <ItemGroup>
-    <ResourceCompile Include="..\..\..\gio\gio.rc" />
-  </ItemGroup>
-  <ItemGroup>
-    <CustomBuild Include="..\..\..\gio\gio.symbols">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>
-    </CustomBuild>
-  </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="glib.vcxproj">
-      <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
-    </ProjectReference>
-    <ProjectReference Include="gmodule.vcxproj">
-      <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
-    </ProjectReference>
-    <ProjectReference Include="gobject.vcxproj">
-      <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
-    </ProjectReference>
-  </ItemGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
-  <ImportGroup Label="ExtensionTargets">
-  </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+  <ItemGroup Label="ProjectConfigurations">\r
+    <ProjectConfiguration Include="Debug|Win32">\r
+      <Configuration>Debug</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Debug|x64">\r
+      <Configuration>Debug</Configuration>\r
+      <Platform>x64</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release|Win32">\r
+      <Configuration>Release</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release|x64">\r
+      <Configuration>Release</Configuration>\r
+      <Platform>x64</Platform>\r
+    </ProjectConfiguration>\r
+  </ItemGroup>\r
+  <PropertyGroup Label="Globals">\r
+    <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>\r
+    <RootNamespace>gio</RootNamespace>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
+    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+  <ImportGroup Label="ExtensionSettings">\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="glib.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="glib.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="glib.props" />\r
+  </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="glib.props" />\r
+  </ImportGroup>\r
+  <PropertyGroup Label="UserMacros" />\r
+  <PropertyGroup>\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
+  </PropertyGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+    <ClCompile>\r
+      <Optimization>Disabled</Optimization>\r
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <MinimalRebuild>true</MinimalRebuild>\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+      <CompileAs>CompileAsC</CompileAs>\r
+    </ClCompile>\r
+    <Link>\r
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <SubSystem>Windows</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
+      <TargetMachine>MachineX86</TargetMachine>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+    <ClCompile>\r
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <CompileAs>CompileAsC</CompileAs>\r
+    </ClCompile>\r
+    <Link>\r
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <SubSystem>Windows</SubSystem>\r
+      <OptimizeReferences>true</OptimizeReferences>\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
+      <TargetMachine>MachineX86</TargetMachine>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+    <ClCompile>\r
+      <Optimization>Disabled</Optimization>\r
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <MinimalRebuild>true</MinimalRebuild>\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <CompileAs>CompileAsC</CompileAs>\r
+    </ClCompile>\r
+    <Link>\r
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <SubSystem>Windows</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
+      <TargetMachine>MachineX64</TargetMachine>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+    <ClCompile>\r
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <CompileAs>CompileAsC</CompileAs>\r
+    </ClCompile>\r
+    <Link>\r
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <SubSystem>Windows</SubSystem>\r
+      <OptimizeReferences>true</OptimizeReferences>\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
+      <TargetMachine>MachineX64</TargetMachine>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemGroup>\r
+#include "libgio.vs10.sourcefiles"\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <ResourceCompile Include="..\..\..\gio\gio.rc" />\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <CustomBuild Include="..\..\..\gio\gio.symbols">\r
+      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>\r
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>\r
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
+      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>\r
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>\r
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
+      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>\r
+      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>\r
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
+      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>\r
+      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>\r
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
+    </CustomBuild>\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <ProjectReference Include="glib.vcxproj">\r
+      <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>\r
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
+    </ProjectReference>\r
+    <ProjectReference Include="gmodule.vcxproj">\r
+      <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>\r
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
+    </ProjectReference>\r
+    <ProjectReference Include="gobject.vcxproj">\r
+      <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>\r
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
+    </ProjectReference>\r
+  </ItemGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+  <ImportGroup Label="ExtensionTargets">\r
+  </ImportGroup>\r
 </Project>
\ No newline at end of file
index 4304aa6..f5a70e0 100644 (file)
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-       ProjectType="Visual C++"
-       Version="9.00"
-       Name="gio"
-       ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
-       RootNamespace="gio"
-       TargetFrameworkVersion="131072"
-       >
-       <Platforms>
-               <Platform
-                       Name="Win32"
-               />
-               <Platform
-                       Name="x64"
-               />
-       </Platforms>
-       <ToolFiles>
-       </ToolFiles>
-       <Configurations>
-               <Configuration
-                       Name="Debug|Win32"
-                       InheritedPropertySheets=".\glib.vsprops"
-                       ConfigurationType="2"
-                       CharacterSet="2"
-                       >
-                       <Tool
-                               Name="VCCLCompilerTool"
-                               Optimization="0"
-                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
-                               MinimalRebuild="true"
-                               BasicRuntimeChecks="3"
-                               RuntimeLibrary="3"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
-                               DebugInformationFormat="4"
-                               CompileAs="1"
-                       />
-                       <Tool
-                               Name="VCLinkerTool"
-                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
-                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
-                               LinkIncremental="2"
-                               ModuleDefinitionFile="$(IntDir)\gio.def"
-                               GenerateDebugInformation="true"
-                               SubSystem="2"
-                               RandomizedBaseAddress="1"
-                               DataExecutionPrevention="0"
-                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
-                               TargetMachine="1"
-                       />
-               </Configuration>
-               <Configuration
-                       Name="Release|Win32"
-                       InheritedPropertySheets=".\glib.vsprops"
-                       ConfigurationType="2"
-                       CharacterSet="2"
-                       WholeProgramOptimization="1"
-                       >
-                       <Tool
-                               Name="VCCLCompilerTool"
-                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
-                               RuntimeLibrary="2"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
-                               DebugInformationFormat="3"
-                               CompileAs="1"
-                       />
-                       <Tool
-                               Name="VCLinkerTool"
-                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
-                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
-                               LinkIncremental="1"
-                               ModuleDefinitionFile="$(IntDir)\gio.def"
-                               GenerateDebugInformation="true"
-                               SubSystem="2"
-                               OptimizeReferences="2"
-                               EnableCOMDATFolding="2"
-                               RandomizedBaseAddress="1"
-                               DataExecutionPrevention="0"
-                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
-                               TargetMachine="1"
-                       />
-               </Configuration>
-               <Configuration
-                       Name="Debug|x64"
-                       InheritedPropertySheets=".\glib.vsprops"
-                       ConfigurationType="2"
-                       CharacterSet="2"
-                       >
-                       <Tool
-                               Name="VCCLCompilerTool"
-                               Optimization="0"
-                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
-                               MinimalRebuild="true"
-                               BasicRuntimeChecks="3"
-                               RuntimeLibrary="3"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
-                               DebugInformationFormat="3"
-                               CompileAs="1"
-                       />
-                       <Tool
-                               Name="VCLinkerTool"
-                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
-                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
-                               LinkIncremental="2"
-                               ModuleDefinitionFile="$(IntDir)\gio.def"
-                               GenerateDebugInformation="true"
-                               SubSystem="2"
-                               RandomizedBaseAddress="1"
-                               DataExecutionPrevention="0"
-                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
-                               TargetMachine="17"
-                       />
-               </Configuration>
-               <Configuration
-                       Name="Release|x64"
-                       InheritedPropertySheets=".\glib.vsprops"
-                       ConfigurationType="2"
-                       CharacterSet="2"
-                       WholeProgramOptimization="1"
-                       >
-                       <Tool
-                               Name="VCCLCompilerTool"
-                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
-                               RuntimeLibrary="2"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
-                               DebugInformationFormat="3"
-                               CompileAs="1"
-                       />
-                       <Tool
-                               Name="VCLinkerTool"
-                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
-                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
-                               LinkIncremental="1"
-                               ModuleDefinitionFile="$(IntDir)\gio.def"
-                               GenerateDebugInformation="true"
-                               SubSystem="2"
-                               OptimizeReferences="2"
-                               EnableCOMDATFolding="2"
-                               RandomizedBaseAddress="1"
-                               DataExecutionPrevention="0"
-                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
-                               TargetMachine="17"
-                       />
-               </Configuration>
-       </Configurations>
-       <References>
-       </References>
-       <Files>
-               <Filter
-                       Name="Source Files"
-                       Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
-                       UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
-                       >
-#include "libgio.sourcefiles"
-                       <File RelativePath="..\..\..\gio\gregistrysettingsbackend.c" />
-                       <File RelativePath="..\..\..\gio\gwin32appinfo.c" />
-                       <File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" />
-                       <File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" />
-                       <File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
-                       <File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
-                       <File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" />
-               </Filter>
-               <Filter
-                       Name="Header Files"
-                       Filter="h;hpp;hxx;hm;inl;inc;xsd"
-                       UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
-                       >
-               </Filter>
-               <Filter
-                       Name="Resource Files"
-                       Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
-                       UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
-                       >
-                       <File
-                               RelativePath="..\..\..\gio\gio.rc"
-                               >
-                       </File>
-                       <File
-                               RelativePath="..\..\..\gio\gio.symbols"
-                               >
-                               <FileConfiguration
-                                       Name="Debug|Win32"
-                                       >
-                                       <Tool
-                                               Name="VCCustomBuildTool"
-                                               Description="Generating gio.def"
-                                               CommandLine="$(GlibGenerateGioDef)"
-                                               Outputs="$(IntDir)/gio.def"
-                                       />
-                               </FileConfiguration>
-                               <FileConfiguration
-                                       Name="Debug|x64"
-                                       >
-                                       <Tool
-                                               Name="VCCustomBuildTool"
-                                               Description="Generating gio.def"
-                                               CommandLine="$(GlibGenerateGioDef)"
-                                               Outputs="$(IntDir)/gio.def"
-                                       />
-                               </FileConfiguration>
-                               <FileConfiguration
-                                       Name="Release|Win32"
-                                       >
-                                       <Tool
-                                               Name="VCCustomBuildTool"
-                                               Description="Generating gio.def"
-                                               CommandLine="$(GlibGenerateGioDef)"
-                                               Outputs="$(IntDir)/gio.def"
-                                       />
-                               </FileConfiguration>
-                               <FileConfiguration
-                                       Name="Release|x64"
-                                       >
-                                       <Tool
-                                               Name="VCCustomBuildTool"
-                                               Description="Generating gio.def"
-                                               CommandLine="$(GlibGenerateGioDef)"
-                                               Outputs="$(IntDir)/gio.def"
-                                       />
-                               </FileConfiguration>
-                       </File>
-               </Filter>
-       </Files>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?>\r
+<VisualStudioProject\r
+       ProjectType="Visual C++"\r
+       Version="9.00"\r
+       Name="gio"\r
+       ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"\r
+       RootNamespace="gio"\r
+       TargetFrameworkVersion="131072"\r
+       >\r
+       <Platforms>\r
+               <Platform\r
+                       Name="Win32"\r
+               />\r
+               <Platform\r
+                       Name="x64"\r
+               />\r
+       </Platforms>\r
+       <ToolFiles>\r
+       </ToolFiles>\r
+       <Configurations>\r
+               <Configuration\r
+                       Name="Debug|Win32"\r
+                       InheritedPropertySheets=".\glib.vsprops"\r
+                       ConfigurationType="2"\r
+                       CharacterSet="2"\r
+                       >\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               Optimization="0"\r
+                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"\r
+                               MinimalRebuild="true"\r
+                               BasicRuntimeChecks="3"\r
+                               RuntimeLibrary="3"\r
+                               UsePrecompiledHeader="0"\r
+                               WarningLevel="3"\r
+                               DebugInformationFormat="4"\r
+                               CompileAs="1"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLinkerTool"\r
+                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"\r
+                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
+                               LinkIncremental="2"\r
+                               ModuleDefinitionFile="$(IntDir)\gio.def"\r
+                               GenerateDebugInformation="true"\r
+                               SubSystem="2"\r
+                               RandomizedBaseAddress="1"\r
+                               DataExecutionPrevention="0"\r
+                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
+                               TargetMachine="1"\r
+                       />\r
+               </Configuration>\r
+               <Configuration\r
+                       Name="Release|Win32"\r
+                       InheritedPropertySheets=".\glib.vsprops"\r
+                       ConfigurationType="2"\r
+                       CharacterSet="2"\r
+                       WholeProgramOptimization="1"\r
+                       >\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"\r
+                               RuntimeLibrary="2"\r
+                               UsePrecompiledHeader="0"\r
+                               WarningLevel="3"\r
+                               DebugInformationFormat="3"\r
+                               CompileAs="1"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLinkerTool"\r
+                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"\r
+                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
+                               LinkIncremental="1"\r
+                               ModuleDefinitionFile="$(IntDir)\gio.def"\r
+                               GenerateDebugInformation="true"\r
+                               SubSystem="2"\r
+                               OptimizeReferences="2"\r
+                               EnableCOMDATFolding="2"\r
+                               RandomizedBaseAddress="1"\r
+                               DataExecutionPrevention="0"\r
+                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
+                               TargetMachine="1"\r
+                       />\r
+               </Configuration>\r
+               <Configuration\r
+                       Name="Debug|x64"\r
+                       InheritedPropertySheets=".\glib.vsprops"\r
+                       ConfigurationType="2"\r
+                       CharacterSet="2"\r
+                       >\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               Optimization="0"\r
+                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"\r
+                               MinimalRebuild="true"\r
+                               BasicRuntimeChecks="3"\r
+                               RuntimeLibrary="3"\r
+                               UsePrecompiledHeader="0"\r
+                               WarningLevel="3"\r
+                               DebugInformationFormat="3"\r
+                               CompileAs="1"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLinkerTool"\r
+                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"\r
+                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
+                               LinkIncremental="2"\r
+                               ModuleDefinitionFile="$(IntDir)\gio.def"\r
+                               GenerateDebugInformation="true"\r
+                               SubSystem="2"\r
+                               RandomizedBaseAddress="1"\r
+                               DataExecutionPrevention="0"\r
+                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
+                               TargetMachine="17"\r
+                       />\r
+               </Configuration>\r
+               <Configuration\r
+                       Name="Release|x64"\r
+                       InheritedPropertySheets=".\glib.vsprops"\r
+                       ConfigurationType="2"\r
+                       CharacterSet="2"\r
+                       WholeProgramOptimization="1"\r
+                       >\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"\r
+                               RuntimeLibrary="2"\r
+                               UsePrecompiledHeader="0"\r
+                               WarningLevel="3"\r
+                               DebugInformationFormat="3"\r
+                               CompileAs="1"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLinkerTool"\r
+                               AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"\r
+                               OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
+                               LinkIncremental="1"\r
+                               ModuleDefinitionFile="$(IntDir)\gio.def"\r
+                               GenerateDebugInformation="true"\r
+                               SubSystem="2"\r
+                               OptimizeReferences="2"\r
+                               EnableCOMDATFolding="2"\r
+                               RandomizedBaseAddress="1"\r
+                               DataExecutionPrevention="0"\r
+                               ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
+                               TargetMachine="17"\r
+                       />\r
+               </Configuration>\r
+       </Configurations>\r
+       <References>\r
+       </References>\r
+       <Files>\r
+               <Filter\r
+                       Name="Source Files"\r
+                       Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"\r
+                       UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"\r
+                       >\r
+#include "libgio.sourcefiles"\r
+               </Filter>\r
+               <Filter\r
+                       Name="Header Files"\r
+                       Filter="h;hpp;hxx;hm;inl;inc;xsd"\r
+                       UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"\r
+                       >\r
+               </Filter>\r
+               <Filter\r
+                       Name="Resource Files"\r
+                       Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"\r
+                       UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"\r
+                       >\r
+                       <File\r
+                               RelativePath="..\..\..\gio\gio.rc"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\gio\gio.symbols"\r
+                               >\r
+                               <FileConfiguration\r
+                                       Name="Debug|Win32"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCustomBuildTool"\r
+                                               Description="Generating gio.def"\r
+                                               CommandLine="$(GlibGenerateGioDef)"\r
+                                               Outputs="$(IntDir)/gio.def"\r
+                                       />\r
+                               </FileConfiguration>\r
+                               <FileConfiguration\r
+                                       Name="Debug|x64"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCustomBuildTool"\r
+                                               Description="Generating gio.def"\r
+                                               CommandLine="$(GlibGenerateGioDef)"\r
+                                               Outputs="$(IntDir)/gio.def"\r
+                                       />\r
+                               </FileConfiguration>\r
+                               <FileConfiguration\r
+                                       Name="Release|Win32"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCustomBuildTool"\r
+                                               Description="Generating gio.def"\r
+                                               CommandLine="$(GlibGenerateGioDef)"\r
+                                               Outputs="$(IntDir)/gio.def"\r
+                                       />\r
+                               </FileConfiguration>\r
+                               <FileConfiguration\r
+                                       Name="Release|x64"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCustomBuildTool"\r
+                                               Description="Generating gio.def"\r
+                                               CommandLine="$(GlibGenerateGioDef)"\r
+                                               Outputs="$(IntDir)/gio.def"\r
+                                       />\r
+                               </FileConfiguration>\r
+                       </File>\r
+               </Filter>\r
+       </Files>\r
+</VisualStudioProject>\r
index f8bfe9e..1e6d590 100644 (file)
@@ -256,6 +256,7 @@ win32_actual_sources = \
 
 win32_more_sources_for_vcproj = \
        gwin32appinfo.c \
+       gregistrysettingsbackend.c \
        win32/gwin32directorymonitor.c \
        win32/gwinhttpfile.c \
        win32/gwinhttpfileinputstream.c \
@@ -637,7 +638,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
          cp $$d/$$f $(distdir) || exit 1; done
 
 ../build/win32/vs9/gio.vcproj: $(top_srcdir)/build/win32/vs9/gio.vcprojin
-       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
+       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
                case $$F in \
                gunix*.c|gdesktopappinfo.c) ;; \
                *.c) echo '   <File RelativePath="..\..\..\gio\'$$F'" />' \
@@ -648,7 +649,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
        rm libgio.sourcefiles
 
 ../build/win32/vs10/gio.vcxproj: $(top_srcdir)/build/win32/vs10/gio.vcxprojin
-       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
+       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
                case $$F in \
                gunix*.c|gdesktopappinfo.c) ;; \
                *.c) echo '    <ClCompile Include="..\..\..\gio\'$$F'" />' \
@@ -659,7 +660,7 @@ dist-hook: $(BUILT_EXTRA_DIST) ../build/win32/vs9/gio.vcproj ../build/win32/vs10
        rm libgio.vs10.sourcefiles
 
 ../build/win32/vs10/gio.vcxproj.filters: $(top_srcdir)/build/win32/vs10/gio.vcxproj.filtersin
-       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_actual_more_sources_for_vcproj) | tr '/' '\\'`; do \
+       for F in `echo $(libgio_2_0_la_SOURCES) $(win32_actual_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
                case $$F in \
                gunix*.c|gdesktopappinfo.c) ;; \
                *.c) echo '    <ClCompile Include="..\..\..\gio\'$$F'"><Filter>Source Files</Filter></ClCompile>' \