#define RECV 1
#define STATE_NONE 0
-#define STATE_PENDING 1
-#define STATE_READY 2
+#define STATE_READY 1
struct posix_msg_tree_node {
struct rb_node rb_node;
wq_add(info, sr, ewp);
for (;;) {
- set_current_state(TASK_INTERRUPTIBLE);
+ __set_current_state(TASK_INTERRUPTIBLE);
spin_unlock(&info->lock);
time = schedule_hrtimeout_range_clock(timeout, 0,
HRTIMER_MODE_ABS, CLOCK_REALTIME);
- while (ewp->state == STATE_PENDING)
- cpu_relax();
-
if (ewp->state == STATE_READY) {
retval = 0;
goto out;
* list of waiting receivers. A sender checks that list before adding the new
* message into the message array. If there is a waiting receiver, then it
* bypasses the message array and directly hands the message over to the
- * receiver.
- * The receiver accepts the message and returns without grabbing the queue
- * spinlock. Therefore an intermediate STATE_PENDING state and memory barriers
- * are necessary. The same algorithm is used for sysv semaphores, see
- * ipc/sem.c for more details.
+ * receiver. The receiver accepts the message and returns without grabbing the
+ * queue spinlock:
+ *
+ * - Set pointer to message.
+ * - Queue the receiver task for later wakeup (without the info->lock).
+ * - Update its state to STATE_READY. Now the receiver can continue.
+ * - Wake up the process after the lock is dropped. Should the process wake up
+ * before this wakeup (due to a timeout or a signal) it will either see
+ * STATE_READY and continue or acquire the lock to check the state again.
*
* The same algorithm is used for senders.
*/
/* pipelined_send() - send a message directly to the task waiting in
* sys_mq_timedreceive() (without inserting message into a queue).
*/
-static inline void pipelined_send(struct mqueue_inode_info *info,
+static inline void pipelined_send(struct wake_q_head *wake_q,
+ struct mqueue_inode_info *info,
struct msg_msg *message,
struct ext_wait_queue *receiver)
{
receiver->msg = message;
list_del(&receiver->list);
- receiver->state = STATE_PENDING;
- wake_up_process(receiver->task);
- smp_wmb();
+ wake_q_add(wake_q, receiver->task);
+ /*
+ * Rely on the implicit cmpxchg barrier from wake_q_add such
+ * that we can ensure that updating receiver->state is the last
+ * write operation: As once set, the receiver can continue,
+ * and if we don't have the reference count from the wake_q,
+ * yet, at that point we can later have a use-after-free
+ * condition and bogus wakeup.
+ */
receiver->state = STATE_READY;
}
/* pipelined_receive() - if there is task waiting in sys_mq_timedsend()
* gets its message and put to the queue (we have one free place for sure). */
-static inline void pipelined_receive(struct mqueue_inode_info *info)
+static inline void pipelined_receive(struct wake_q_head *wake_q,
+ struct mqueue_inode_info *info)
{
struct ext_wait_queue *sender = wq_get_first_waiter(info, SEND);
}
if (msg_insert(sender->msg, info))
return;
+
list_del(&sender->list);
- sender->state = STATE_PENDING;
- wake_up_process(sender->task);
- smp_wmb();
+ wake_q_add(wake_q, sender->task);
sender->state = STATE_READY;
}
struct timespec ts;
struct posix_msg_tree_node *new_leaf = NULL;
int ret = 0;
+ WAKE_Q(wake_q);
if (u_abs_timeout) {
int res = prepare_timeout(u_abs_timeout, &expires, &ts);
} else {
receiver = wq_get_first_waiter(info, RECV);
if (receiver) {
- pipelined_send(info, msg_ptr, receiver);
+ pipelined_send(&wake_q, info, msg_ptr, receiver);
} else {
/* adds message to the queue */
ret = msg_insert(msg_ptr, info);
}
out_unlock:
spin_unlock(&info->lock);
+ wake_up_q(&wake_q);
out_free:
if (ret)
free_msg(msg_ptr);
msg_ptr = wait.msg;
}
} else {
+ WAKE_Q(wake_q);
+
msg_ptr = msg_get(info);
inode->i_atime = inode->i_mtime = inode->i_ctime =
CURRENT_TIME;
/* There is now free space in queue. */
- pipelined_receive(info);
+ pipelined_receive(&wake_q, info);
spin_unlock(&info->lock);
+ wake_up_q(&wake_q);
ret = 0;
}
if (ret == 0) {