ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
-
+ ctx->Const.MaxVarying = I915_TEX_UNITS;
/* Advertise the full hardware capabilities. The new memory
* manager should cope much better with overload situations:
src = i915_emit_decl(p, REG_TYPE_T,
T_TEX0 + (source->Index - FRAG_ATTRIB_TEX0),
D0_CHANNEL_ALL);
+ break;
+
+ case FRAG_ATTRIB_VAR0:
+ case FRAG_ATTRIB_VAR0 + 1:
+ case FRAG_ATTRIB_VAR0 + 2:
+ case FRAG_ATTRIB_VAR0 + 3:
+ case FRAG_ATTRIB_VAR0 + 4:
+ case FRAG_ATTRIB_VAR0 + 5:
+ case FRAG_ATTRIB_VAR0 + 6:
+ case FRAG_ATTRIB_VAR0 + 7:
+ src = i915_emit_decl(p, REG_TYPE_T,
+ T_TEX0 + (source->Index - FRAG_ATTRIB_VAR0),
+ D0_CHANNEL_ALL);
break;
default:
p->wpos_tex = -1;
for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) {
- if (inputs & FRAG_BIT_TEX(i))
+ if (inputs & (FRAG_BIT_TEX(i) | FRAG_BIT_VAR(i)))
continue;
else if (inputs & FRAG_BIT_WPOS) {
p->wpos_tex = i;
EMIT_ATTR(_TNL_ATTRIB_TEX0 + i, EMIT_SZ(sz), 0, sz * 4);
}
+ else if (inputsRead & FRAG_BIT_VAR(i)) {
+ int sz = VB->AttribPtr[_TNL_ATTRIB_GENERIC0 + i]->size;
+
+ s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK);
+ s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz));
+
+ EMIT_ATTR(_TNL_ATTRIB_GENERIC0 + i, EMIT_SZ(sz), 0, sz * 4);
+ }
else if (i == p->wpos_tex) {
/* If WPOS is required, duplicate the XYZ position data in an