struct Q_QML_EXPORT QQmlDebuggingEnabler
{
+ enum StartMode {
+ DoNotWaitForClient,
+ WaitForClient
+ };
+
QQmlDebuggingEnabler(bool printWarning = true);
- static bool startTcpDebugServer(int port, bool block = false,
+ static bool startTcpDebugServer(int port, StartMode mode = DoNotWaitForClient,
const QString &hostName = QString());
};
#endif
}
+/*!
+ * \enum QQmlDebuggingEnabler::StartMode
+ *
+ * Defines the debug server's start behavior. You can interrupt QML engines starting while a debug
+ * client is connecting, in order to set breakpoints in or profile startup code.
+ *
+ * \value DoNotWaitForClient Run any QML engines as usual while the debug services are connecting.
+ * \value WaitForClient If a QML engine starts while the debug services are connecting,
+ * interrupt it until they are done.
+ */
+
/*!
* Enables debugging for QML engines created after calling this function. The debug server will
* listen on \a port at \a hostName and block the QML engine until it receives a connection if
- * \a block is true. If \a block is not specified it won't block and if \a hostName isn't specified
- * it will listen on all available interfaces. You can only start one debug server at a time. A
- * debug server may have already been started if the -qmljsdebugger= command line argument was
- * given. This method returns \c true if a new debug server was successfully started, or \c false
- * otherwise.
+ * \a mode is \c WaitForClient. If \a mode is not specified it won't block and if \a hostName is not
+ * specified it will listen on all available interfaces. You can only start one debug server at a
+ * time. A debug server may have already been started if the -qmljsdebugger= command line argument
+ * was given. This method returns \c true if a new debug server was successfully started, or
+ * \c false otherwise.
*/
-bool QQmlDebuggingEnabler::startTcpDebugServer(int port, bool block, const QString &hostName)
+bool QQmlDebuggingEnabler::startTcpDebugServer(int port, StartMode mode, const QString &hostName)
{
#ifndef QQML_NO_DEBUG_PROTOCOL
- return QQmlDebugServer::enable(port, port, block, hostName);
+ return QQmlDebugServer::enable(port, port, mode == WaitForClient, hostName);
#else
Q_UNUSED(port);
Q_UNUSED(block);