public sealed partial class RegisteredWaitHandle : System.MarshalByRefObject
{
internal RegisteredWaitHandle() { }
- public bool Unregister(System.Threading.WaitHandle waitObject) { throw null; }
+ public bool Unregister(System.Threading.WaitHandle? waitObject) { throw null; }
}
public static partial class ThreadPool
{
+ public static long CompletedWorkItemCount { get { throw null; } }
+ public static long PendingWorkItemCount { get { throw null; } }
+ public static int ThreadCount { get { throw null; } }
[System.ObsoleteAttribute("ThreadPool.BindHandle(IntPtr) has been deprecated. Please use ThreadPool.BindHandle(SafeHandle) instead.", false)]
public static bool BindHandle(System.IntPtr osHandle) { throw null; }
public static bool BindHandle(System.Runtime.InteropServices.SafeHandle osHandle) { throw null; }
- public static long CompletedWorkItemCount { get { throw null; } }
public static void GetAvailableThreads(out int workerThreads, out int completionPortThreads) { throw null; }
public static void GetMaxThreads(out int workerThreads, out int completionPortThreads) { throw null; }
public static void GetMinThreads(out int workerThreads, out int completionPortThreads) { throw null; }
- public static long PendingWorkItemCount { get { throw null; } }
public static bool QueueUserWorkItem(System.Threading.WaitCallback callBack) { throw null; }
- public static bool QueueUserWorkItem(System.Threading.WaitCallback callBack, object state) { throw null; }
+ public static bool QueueUserWorkItem(System.Threading.WaitCallback callBack, object? state) { throw null; }
public static bool QueueUserWorkItem<TState>(System.Action<TState> callBack, TState state, bool preferLocal) { throw null; }
- public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, int millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
- public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, long millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
- public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, System.TimeSpan timeout, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, int millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, long millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, System.TimeSpan timeout, bool executeOnlyOnce) { throw null; }
[System.CLSCompliantAttribute(false)]
- public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle RegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, uint millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
public static bool SetMaxThreads(int workerThreads, int completionPortThreads) { throw null; }
public static bool SetMinThreads(int workerThreads, int completionPortThreads) { throw null; }
- public static int ThreadCount { get { throw null; } }
[System.CLSCompliantAttribute(false)]
public unsafe static bool UnsafeQueueNativeOverlapped(System.Threading.NativeOverlapped* overlapped) { throw null; }
public static bool UnsafeQueueUserWorkItem(System.Threading.IThreadPoolWorkItem callBack, bool preferLocal) { throw null; }
- public static bool UnsafeQueueUserWorkItem(System.Threading.WaitCallback callBack, object state) { throw null; }
+ public static bool UnsafeQueueUserWorkItem(System.Threading.WaitCallback callBack, object? state) { throw null; }
public static bool UnsafeQueueUserWorkItem<TState>(System.Action<TState> callBack, TState state, bool preferLocal) { throw null; }
- public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, int millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
- public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, long millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
- public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, System.TimeSpan timeout, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, int millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, long millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, System.TimeSpan timeout, bool executeOnlyOnce) { throw null; }
[System.CLSCompliantAttribute(false)]
- public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
+ public static System.Threading.RegisteredWaitHandle UnsafeRegisterWaitForSingleObject(System.Threading.WaitHandle waitObject, System.Threading.WaitOrTimerCallback callBack, object? state, uint millisecondsTimeOutInterval, bool executeOnlyOnce) { throw null; }
}
- public delegate void WaitCallback(object state);
- public delegate void WaitOrTimerCallback(object state, bool timedOut);
+ public delegate void WaitCallback(object? state);
+ public delegate void WaitOrTimerCallback(object? state, bool timedOut);
}