Evas GL: Fix warning about invalid type (GLES 3.1)
authorJean-Philippe Andre <jp.andre@samsung.com>
Tue, 5 Jul 2016 04:40:15 +0000 (13:40 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Tue, 5 Jul 2016 06:04:51 +0000 (15:04 +0900)
src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h

index 9879453..a9bf105 100644 (file)
@@ -117,7 +117,7 @@ _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramInterfaceiv, (GLuint program, GLenum pr
 _EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name), (program, programInterface, index, bufSize, length, name))
 _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params), (program, programInterface, index, propCount, props, bufSize, length, params))
-_EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
+_EVASGL_FUNCTION_BEGIN(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
 _EVASGL_FUNCTION_BEGIN_VOID( glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
 _EVASGL_FUNCTION_BEGIN_VOID( glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program))
 _EVASGL_FUNCTION_BEGIN(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const*strings), (type, count, strings))
@@ -174,4 +174,4 @@ _EVASGL_FUNCTION_BEGIN_VOID( glBindVertexBuffer, (GLuint bindingindex, GLuint bu
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset))
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
 _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex))
-_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))
\ No newline at end of file
+_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))