_EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
_EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name), (program, programInterface, index, bufSize, length, name))
_EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params), (program, programInterface, index, propCount, props, bufSize, length, params))
-_EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
+_EVASGL_FUNCTION_BEGIN(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name))
_EVASGL_FUNCTION_BEGIN_VOID( glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
_EVASGL_FUNCTION_BEGIN_VOID( glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program))
_EVASGL_FUNCTION_BEGIN(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const*strings), (type, count, strings))
_EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset))
_EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
_EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex))
-_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))
\ No newline at end of file
+_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))