features.floatControlsProperties.shaderSignedZeroInfNanPreserveFloat16 = DE_TRUE;
}
- features.ext16BitStorage = EXT16BITSTORAGEFEATURES_UNIFORM_BUFFER_BLOCK;
features.extFloat16Int8 = EXTFLOAT16INT8FEATURES_FLOAT16;
- finalizeTestsCreation(specResource, fragments, testCtx, *testGroup.get(), testName, features, extensions, IVec3(1, 1, 1));
+ finalizeTestsCreation(specResource, fragments, testCtx, *testGroup.get(), testName, features, extensions, IVec3(1, 1, 1), true);
}
}