SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
- /* Special case: no devcap / report sampler, render target and
- * depth/stencil ability
- */
"SVGA3D_R32_FLOAT",
SVGA3D_R32_FLOAT,
- 0, /*SVGA3D_DEVCAP_DXFMT_R32_FLOAT*/
+ SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET |
- SVGA3DFORMAT_OP_ZSTENCIL
+ SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
"SVGA3D_R8G8_SNORM",