void removeItem();
void count();
void insertItem_QString_QObject();
+
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void accel();
void activatedCount();
void allowActiveAndDisabled();
void check_cursorKeys2();
void check_cursorKeys3();
- void check_homeKey();
- void check_endKey();
void check_escKey();
+#endif
+
+ void check_endKey();
+ void check_homeKey();
// void check_mouse1_data();
// void check_mouse1();
// void check_mouse2();
void check_altPress();
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void check_shortcutPress();
void check_menuPosition();
+#endif
void task223138_triggered();
void task256322_highlight();
void menubarSizeHint();
+#ifndef Q_OS_MAC
void taskQTBUG4965_escapeEaten();
+#endif
void taskQTBUG11823_crashwithInvisibleActions();
protected slots:
// printf( QString("acceleratorId: %1, count: %1\n").arg( i ).arg(activated_count) );
}
+// On Mac/WinCE, native key events are needed to test menu action activation
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::accel()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("On Mac/WinCE, native key events are needed to test menu action activation");
-#endif
-
// create a popup menu with menu items set the accelerators later...
initSimpleMenubar();
QCOMPARE( last_accel_id, action );
}
+#endif
+// On Mac/WinCE, native key events are needed to test menu action activation
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::activatedCount()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("On Mac/WinCE, native key events are needed to test menu action activation");
-#endif
// create a popup menu with menu items set the accelerators later...
initSimpleMenubar();
//wait(5000);
QCOMPARE( activated_count, 2 ); //1 from the popupmenu and 1 from the menubar
}
+#endif
void tst_QMenuBar::clear()
{
QVERIFY(actions.size() < 4); // there is no menu 4!
}
+// On Mac/WinCE, native key events are needed to test menu action activation
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_accelKeys()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("On Mac/WinCE, native key events are needed to test menu action activation");
-#endif
initComplexMenubar();
// start with a bogus key that shouldn't trigger anything
QCOMPARE(item2_C->selCount(), 1u);
QCOMPARE(item2_D->selCount(), 1u);
}
+#endif
+// On Mac/WinCE, native key events are needed to test menu action activation
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_cursorKeys1()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("Qt/Mac,WinCE does not use the native popups/menubar");
-#endif
-
initComplexMenubar();
// start with a ALT + 1 that activates the first popupmenu
QCOMPARE(item2_C->selCount(), 0u);
QCOMPARE(item2_D->selCount(), 0u);
}
+#endif
+// Qt/Mac,WinCE does not use the native popups/menubar
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_cursorKeys2()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("Qt/Mac,WinCE does not use the native popups/menubar");
-#endif
-
initComplexMenubar();
// select popupmenu2
QCOMPARE(item2_C->selCount(), 0u);
QCOMPARE(item2_D->selCount(), 1u);
}
+#endif
/*!
If a popupmenu is active you can use Left to move to the menu to the left of it.
*/
+// Qt/Mac,WinCE does not use the native popups/menubar
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_cursorKeys3()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("Qt/Mac,WinCE does not use the native popups/menubar");
-#endif
-
initComplexMenubar();
// select Popupmenu 2
QCOMPARE(item2_C->selCount(), 0u);
QCOMPARE(item2_D->selCount(), 0u);
}
+#endif
/*!
If a popupmenu is active you can use home to go quickly to the first item in the menu.
If Down is pressed next the popup is activated again.
*/
+// Qt/Mac,WinCE does not use the native popups/menubar
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_escKey()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("Qt/Mac,WinCE does not use the native popups/menubar");
-#endif
-
initComplexMenubar();
QVERIFY( !pm1->isActiveWindow() );
// Let's see if the correct slot is called...
QVERIFY2( item2_C->selCount() == 1, "Expected item 2C to be selected" );
}
+#endif
// void tst_QMenuBar::check_mouse1_data()
// QCOMPARE(item2_H->selCount(), (uint)itemH_count);
// }
-void
-tst_QMenuBar::allowActiveAndDisabled()
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
+void tst_QMenuBar::allowActiveAndDisabled()
{
-#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE_WM)
mb->hide();
mb->clear();
QCOMPARE(mb->activeAction()->text(), fileMenu.title());
mb->hide();
-#endif //Q_OS_MAC
}
+#endif
void tst_QMenuBar::check_altPress()
{
QVERIFY( ::qobject_cast<QMenuBar *>(qApp->focusWidget()) );
}
+// Qt/Mac,WinCE does not use the native popups/menubar
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_shortcutPress()
{
-#if defined(Q_OS_MAC) || defined(Q_OS_WINCE_WM)
- QSKIP("Qt/Mac,WinCE does not use the native popups/menubar");
-#endif
-
initComplexMenubar();
qApp->setActiveWindow(mw);
QTest::keyClick(mb, Qt::Key_2);
QVERIFY(pm1->isActiveWindow());
}
+#endif
+// Qt/Mac,WinCE does not use the native popups/menubar
+#if !defined(Q_OS_MAC) && !defined(Q_OS_WINCE)
void tst_QMenuBar::check_menuPosition()
{
-#ifdef Q_OS_MAC
- QSKIP("Qt/Mac does not use the native popups/menubar");
-#endif
-#ifdef Q_OS_WINCE_WM
- QSKIP("Qt/CE uses native menubar");
-#endif
Menu menu;
initComplexMenubar();
menu.setTitle("&menu");
menu.close();
qApp->setLayoutDirection(dir);
}
-
}
+#endif
void tst_QMenuBar::task223138_triggered()
{
QCOMPARE(resSize, mb.sizeHint());
}
+// On Mac, do not test the menubar with escape key
+#ifndef Q_OS_MAC
void tst_QMenuBar::taskQTBUG4965_escapeEaten()
{
-#ifdef Q_OS_MAC
- QSKIP("On Mac, do not test the menubar with escape key");
-#endif
QMenuBar menubar;
QMenu menu("menu1");
QAction *first = menubar.addMenu(&menu);
QTest::keyClick(static_cast<QWidget *>(0), Qt::Key_Escape); //now the action should be triggered
QTRY_VERIFY(!menubar.isVisible());
}
+#endif
void tst_QMenuBar::taskQTBUG11823_crashwithInvisibleActions()
{