make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) :
SkPerlinNoiseShader::CreateTubulence(
make_scalar(true), make_scalar(true), R(10.0f), make_scalar()));
- filter = SkRectShaderImageFilter::Create(shader,
+ filter = SkRectShaderImageFilter::Create(shader,
SkRect::MakeWH(SkIntToScalar(kBitmapSize),
SkIntToScalar(kBitmapSize)));
}
for (int i = 0; i < lineCnt; ++i) {
add_line(&lines[2*i], toSrc, drawState->getCoverage(), &verts);
}
- // All the verts computed by add_line are within sqrt(1^2 + 0.5^2) of the end points.
+ // All the verts computed by add_line are within sqrt(1^2 + 0.5^2) of the end points.
static const SkScalar kSqrtOfOneAndAQuarter = SkFloatToScalar(1.118f);
// Add a little extra to account for vector normalization precision.
static const SkScalar kOutset = kSqrtOfOneAndAQuarter + SK_Scalar1 / 20;
static void ErrorTest(skiatest::Reporter* reporter) {
SkError err;
-
+
unsigned int test_value = 0xdeadbeef;
ErrorContext context;
context.fReporter = reporter;
context.fIntPointer = &test_value;
-
+
SkSetErrorCallback(cb, &context);
CHECK(kNoError_SkError);
const char* inNames[] = {
"sans", "sans-serif", "serif", "monospace", "times", "helvetica"
};
-
+
for (size_t i = 0; i < SK_ARRAY_COUNT(inNames); ++i) {
SkAutoTUnref<SkTypeface> first(SkTypeface::CreateFromName(inNames[i],
SkTypeface::kNormal));