glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
authorBrian Paul <brianp@vmware.com>
Thu, 22 Jan 2009 17:35:51 +0000 (10:35 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 22 Jan 2009 17:35:51 +0000 (10:35 -0700)
src/mesa/shader/slang/slang_compile.c

index 456ec44..40460e0 100644 (file)
@@ -2796,6 +2796,10 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
 
    shader->CompileStatus = success;
 
+#if 0
+   _mesa_write_shader_to_file(shader);
+#endif
+
    return success;
 }