After
9e1cc0a54556 ("md: use mddev_suspend/resume instead of ->quiesce()")
We still have similar left in bitmap functions.
Replace quiesce() with mddev_suspend/resume.
Also move md_bitmap_create out of mddev_suspend. and move mddev_resume
after md_bitmap_destroy. as we did in set_bitmap_file.
Signed-off-by: Jack Wang <jinpu.wang@profitbricks.com>
Reviewed-by: Gioh Kim <gi-oh.kim@profitbricks.com>
Signed-off-by: Shaohua Li <shli@fb.com>
goto out;
}
if (mddev->pers) {
- mddev->pers->quiesce(mddev, 1);
+ mddev_suspend(mddev);
md_bitmap_destroy(mddev);
- mddev->pers->quiesce(mddev, 0);
+ mddev_resume(mddev);
}
mddev->bitmap_info.offset = 0;
if (mddev->bitmap_info.file) {
mddev->bitmap_info.offset = offset;
if (mddev->pers) {
struct bitmap *bitmap;
- mddev->pers->quiesce(mddev, 1);
bitmap = md_bitmap_create(mddev, -1);
+ mddev_suspend(mddev);
if (IS_ERR(bitmap))
rv = PTR_ERR(bitmap);
else {
if (rv)
mddev->bitmap_info.offset = 0;
}
- mddev->pers->quiesce(mddev, 0);
if (rv) {
md_bitmap_destroy(mddev);
+ mddev_resume(mddev);
goto out;
}
+ mddev_resume(mddev);
}
}
}