Remove unnecessary reference to iOS workload pack in the Mono workload (#53425)
authorSteve Pfister <steveisok@users.noreply.github.com>
Sat, 29 May 2021 16:16:02 +0000 (12:16 -0400)
committerGitHub <noreply@github.com>
Sat, 29 May 2021 16:16:02 +0000 (12:16 -0400)
The pack no longer exists and will cause an error when trying to import.

src/mono/nuget/Microsoft.NET.Workload.Mono.Toolchain.Manifest/WorkloadManifest.targets

index 9f2ac986ce52c509fcfc45fc339641b043055987..2b7dc3d02315e020bb8a3d105cd09bd9f1f803af 100644 (file)
     <ImportGroup Condition="'$(TargetPlatformIdentifier)' == 'ios' and '$(RunAOTCompilation)' == 'true'">
         <Import Project="Sdk.props" Sdk="Microsoft.NETCore.App.Runtime.AOT.Cross.ios-arm" />
         <Import Project="Sdk.props" Sdk="Microsoft.NETCore.App.Runtime.AOT.Cross.ios-arm64" />
-        <Import Project="Sdk.props" Sdk="Microsoft.NETCore.App.Runtime.AOT.Cross.ios-x86" />
     </ImportGroup>
 
     <ImportGroup Condition="'$(TargetPlatformIdentifier)' == 'tvos' and '$(RunAOTCompilation)' == 'true'">
         <Import Project="Sdk.props" Sdk="Microsoft.NETCore.App.Runtime.AOT.Cross.tvos-arm64" />
-        <Import Project="Sdk.props" Sdk="Microsoft.NETCore.App.Runtime.AOT.Cross.tvos-x64" />
     </ImportGroup>
 
     <ImportGroup Condition="'$(TargetPlatformIdentifier)' == 'iossimulator' and '$(RunAOTCompilation)' == 'true'">