--- /dev/null
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "clutter-align-constraint.h"
+
+#include "clutter-constraint.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-private.h"
+
+#define CLUTTER_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
+#define CLUTTER_IS_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT))
+#define CLUTTER_ALIGN_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
+
+typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
+
+struct _ClutterAlignConstraint
+{
+ ClutterConstraint parent_instance;
+
+ ClutterActor *source;
+ ClutterAlignAxis align_axis;
+ gfloat factor;
+};
+
+struct _ClutterAlignConstraintClass
+{
+ ClutterConstraintClass parent_class;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_SOURCE,
+ PROP_ALIGN_AXIS,
+ PROP_FACTOR
+};
+
+G_DEFINE_TYPE (ClutterAlignConstraint,
+ clutter_align_constraint,
+ CLUTTER_TYPE_CONSTRAINT);
+
+static void
+update_actor_position (ClutterAlignConstraint *align)
+{
+ gfloat source_width, source_height;
+ gfloat actor_width, actor_height;
+ ClutterActor *actor;
+
+ if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (align)))
+ return;
+
+ actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (align));
+ if (actor == NULL)
+ return;
+
+ clutter_actor_get_size (align->source, &source_width, &source_height);
+ clutter_actor_get_size (actor, &actor_width, &actor_height);
+
+ switch (align->align_axis)
+ {
+ case CLUTTER_ALIGN_X_AXIS:
+ clutter_actor_set_x (actor, (source_width - actor_width) * align->factor);
+ break;
+
+ case CLUTTER_ALIGN_Y_AXIS:
+ clutter_actor_set_y (actor, (source_height - actor_height) * align->factor);
+ break;
+ }
+}
+
+static void
+source_position_changed (GObject *gobject,
+ GParamSpec *pspec,
+ ClutterAlignConstraint *align)
+{
+ if (strcmp (pspec->name, "width") == 0 ||
+ strcmp (pspec->name, "height") == 0)
+ {
+ update_actor_position (align);
+ }
+}
+
+static void
+source_destroyed (ClutterActor *actor,
+ ClutterAlignConstraint *align)
+{
+ align->source = NULL;
+}
+
+static void
+_clutter_align_constraint_set_source (ClutterAlignConstraint *align,
+ ClutterActor *source)
+{
+ ClutterActor *old_source = align->source;
+
+ if (old_source != NULL)
+ {
+ g_signal_handlers_disconnect_by_func (old_source,
+ G_CALLBACK (source_destroyed),
+ align);
+ g_signal_handlers_disconnect_by_func (old_source,
+ G_CALLBACK (source_position_changed),
+ align);
+ }
+
+ align->source = source;
+ g_signal_connect (align->source, "notify",
+ G_CALLBACK (source_position_changed),
+ align);
+ g_signal_connect (align->source, "destroy",
+ G_CALLBACK (source_destroyed),
+ align);
+
+ update_actor_position (align);
+
+ g_object_notify (G_OBJECT (align), "source");
+}
+
+static void
+_clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
+ ClutterAlignAxis axis)
+{
+ if (align->align_axis == axis)
+ return;
+
+ align->align_axis = axis;
+
+ update_actor_position (align);
+
+ g_object_notify (G_OBJECT (align), "align-axis");
+}
+
+static void
+_clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
+ gfloat factor)
+{
+ align->factor = CLAMP (factor, 0.0, 1.0);
+
+ update_actor_position (align);
+
+ g_object_notify (G_OBJECT (align), "factor");
+}
+
+static void
+clutter_align_constraint_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_SOURCE:
+ _clutter_align_constraint_set_source (align, g_value_get_object (value));
+ break;
+
+ case PROP_ALIGN_AXIS:
+ _clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
+ break;
+
+ case PROP_FACTOR:
+ _clutter_align_constraint_set_factor (align, g_value_get_float (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_align_constraint_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_SOURCE:
+ g_value_set_object (value, align->source);
+ break;
+
+ case PROP_ALIGN_AXIS:
+ g_value_set_enum (value, align->align_axis);
+ break;
+
+ case PROP_FACTOR:
+ g_value_set_float (value, align->factor);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ GParamSpec *pspec;
+
+ gobject_class->set_property = clutter_align_constraint_set_property;
+ gobject_class->get_property = clutter_align_constraint_get_property;
+
+ pspec = g_param_spec_object ("source",
+ "Source",
+ "The source of the binding",
+ CLUTTER_TYPE_ACTOR,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT);
+ g_object_class_install_property (gobject_class, PROP_SOURCE, pspec);
+
+ pspec = g_param_spec_enum ("align-axis",
+ "Align Axis",
+ "The axis to align the position to",
+ CLUTTER_TYPE_ALIGN_AXIS,
+ CLUTTER_ALIGN_X_AXIS,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT);
+ g_object_class_install_property (gobject_class, PROP_ALIGN_AXIS, pspec);
+
+ pspec = g_param_spec_float ("factor",
+ "Factor",
+ "The alignment factor, between 0.0 and 1.0",
+ 0.0, 1.0,
+ 0.0,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT);
+ g_object_class_install_property (gobject_class, PROP_FACTOR, pspec);
+}
+
+static void
+clutter_align_constraint_init (ClutterAlignConstraint *self)
+{
+ self->source = NULL;
+ self->align_axis = CLUTTER_ALIGN_X_AXIS;
+ self->factor = 0.0f;
+}
+
+ClutterConstraint *
+clutter_align_constraint_new (ClutterActor *source,
+ ClutterAlignAxis axis,
+ gfloat factor)
+{
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (source), NULL);
+
+ return g_object_new (CLUTTER_TYPE_ALIGN_CONSTRAINT,
+ "source", source,
+ "align-axis", axis,
+ "factor", factor,
+ NULL);
+}
clutter_actor_set_reactive (rect, TRUE);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
-#if 0
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-align");
clutter_actor_add_constraint (rect, constraint);
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "y-align");
clutter_actor_add_constraint (rect, constraint);
-#else
- clutter_actor_set_position (rect, (800 - 256) / 2.0, (600 - 256) / 2.0);
-#endif
center_rect = rect;
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind");
clutter_actor_add_constraint (rect, constraint);
-#if 0
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "y-align");
clutter_actor_add_constraint (rect, constraint);
-#else
- clutter_actor_set_y (rect, (600 - 256) / 2.0);
-#endif
left_rect = rect;
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind");
clutter_actor_add_constraint (rect, constraint);
-#if 0
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "y-align");
clutter_actor_add_constraint (rect, constraint);
-#else
- clutter_actor_set_y (rect, (600 - 256) / 2.0);
-#endif
right_rect = rect;