using type = typename add_const_past_pointer<T>::type;
};
+namespace detail {
+/// Internal utility to detect trivial copy construction.
+template<typename T> union copy_construction_triviality_helper {
+ T t;
+ copy_construction_triviality_helper() = default;
+ copy_construction_triviality_helper(const copy_construction_triviality_helper&) = default;
+ ~copy_construction_triviality_helper() = default;
+};
+/// Internal utility to detect trivial move construction.
+template<typename T> union move_construction_triviality_helper {
+ T t;
+ move_construction_triviality_helper() = default;
+ move_construction_triviality_helper(move_construction_triviality_helper&&) = default;
+ ~move_construction_triviality_helper() = default;
+};
+} // end namespace detail
+
+/// An implementation of `std::is_trivially_copy_constructible` since we have
+/// users with STLs that don't yet include it.
+template <typename T>
+struct is_trivially_copy_constructible
+ : std::is_copy_constructible<
+ ::llvm::detail::copy_construction_triviality_helper<T>> {};
+template <typename T>
+struct is_trivially_copy_constructible<T &> : std::true_type {};
+template <typename T>
+struct is_trivially_copy_constructible<T &&> : std::false_type {};
+
+/// An implementation of `std::is_trivially_move_constructible` since we have
+/// users with STLs that don't yet include it.
+template <typename T>
+struct is_trivially_move_constructible
+ : std::is_move_constructible<
+ ::llvm::detail::move_construction_triviality_helper<T>> {};
+template <typename T>
+struct is_trivially_move_constructible<T &> : std::true_type {};
+template <typename T>
+struct is_trivially_move_constructible<T &&> : std::true_type {};
+
} // end namespace llvm
// If the compiler supports detecting whether a class is final, define
--- /dev/null
+//===- TypeTraitsTest.cpp -------------------------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/type_traits.h"
+
+namespace {
+
+// Compile-time tests using static assert.
+namespace triviality {
+
+// Helper for compile time checking trivially copy constructible and trivially
+// move constructible type traits.
+template <typename T, bool IsTriviallyCopyConstructible,
+ bool IsTriviallyMoveConstructible>
+void TrivialityTester() {
+ static_assert(llvm::is_trivially_copy_constructible<T>::value ==
+ IsTriviallyCopyConstructible,
+ "Mismatch in expected trivial copy construction!");
+ static_assert(llvm::is_trivially_move_constructible<T>::value ==
+ IsTriviallyMoveConstructible,
+ "Mismatch in expected trivial move construction!");
+
+#if __clang__ || _MSC_VER || __GNUC__ > 5
+ // On compilers with support for the standard traits, make sure they agree.
+ static_assert(std::is_trivially_copy_constructible<T>::value ==
+ IsTriviallyCopyConstructible,
+ "Mismatch in expected trivial copy construction!");
+ static_assert(std::is_trivially_move_constructible<T>::value ==
+ IsTriviallyMoveConstructible,
+ "Mismatch in expected trivial move construction!");
+#endif
+};
+
+template void TrivialityTester<int, true, true>();
+template void TrivialityTester<void *, true, true>();
+template void TrivialityTester<int &, true, true>();
+template void TrivialityTester<int &&, false, true>();
+
+struct X {};
+struct Y {
+ Y(const Y &);
+};
+struct Z {
+ Z(const Z &);
+ Z(Z &&);
+};
+struct A {
+ A(const A &) = default;
+ A(A &&);
+};
+struct B {
+ B(const B &);
+ B(B &&) = default;
+};
+
+template void TrivialityTester<X, true, true>();
+template void TrivialityTester<Y, false, false>();
+template void TrivialityTester<Z, false, false>();
+template void TrivialityTester<A, true, false>();
+template void TrivialityTester<B, false, true>();
+
+template void TrivialityTester<Z &, true, true>();
+template void TrivialityTester<A &, true, true>();
+template void TrivialityTester<B &, true, true>();
+template void TrivialityTester<Z &&, false, true>();
+template void TrivialityTester<A &&, false, true>();
+template void TrivialityTester<B &&, false, true>();
+
+} // namespace triviality
+
+} // end anonymous namespace