ENFN->context_clip_clip(ENC, ctx, fx + ox, fy + oy, fw, fh);
}
+//TIZEN_ONLY(20160624) : draw sky blue color bg before draw object. it is for debug.
+static int partial_render_debug=-1;
+
static void
_evas_render_cleanup(void)
{
if (alpha)
{
ENFN->context_color_set(ENC, context, 0, 0, 0, 0);
+
+ //TIZEN_ONLY(20160624) : draw sky blue color bg before draw object. it is for debug.
+ if (partial_render_debug == -1)
+ {
+ if (getenv("EVAS_GL_PARTIAL_DEBUG")) partial_render_debug = 1;
+ else partial_render_debug = 0;
+ }
+
+ if(partial_render_debug==1)
+ {
+ INF("[EVAS_GL_PARTIAL_DEBUG] mode is ON . change default clear color to sky blue. ");
+ ENFN->context_color_set(ENC,
+ context,
+ 50, 128, 255, 255);
+ }
+ //
+
ENFN->context_multiplier_unset(ENC, context);
ENFN->context_render_op_set(ENC, context, EVAS_RENDER_COPY);
ENFN->rectangle_draw(ENC, output, context, surface, cx, cy, cw, ch, do_async);