val 2 and val 2 were on a boat, val 2 jumps out. Where is val 1?
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to linear interpolation. Note that DIVIS can exceed 1.0
BOUNCE uses val 2 as the number of bounces (so its rounded down to
- the nearest integer value), with val 2 determining how much the
+ the nearest integer value), with val 1 determining how much the
bounce decays, with 0.0 giving linear decay per bounce, and higher
values giving much more decay.