uintptr_t ub = (uintptr_t) HstPtrBegin + data_size;
Device.ShadowMtx.lock();
for (ShadowPtrListTy::iterator it = Device.ShadowPtrMap.begin();
- it != Device.ShadowPtrMap.end(); ++it) {
+ it != Device.ShadowPtrMap.end();) {
void **ShadowHstPtrAddr = (void**) it->first;
// An STL map is sorted on its keys; use this property
// If the struct is to be deallocated, remove the shadow entry.
if (DelEntry) {
DP("Removing shadow pointer " DPxMOD "\n", DPxPTR(ShadowHstPtrAddr));
- Device.ShadowPtrMap.erase(it);
+ it = Device.ShadowPtrMap.erase(it);
+ } else {
+ ++it;
}
}
Device.ShadowMtx.unlock();
--- /dev/null
+// RUN: %libomptarget-compile-run-and-check-aarch64-unknown-linux-gnu
+// RUN: %libomptarget-compile-run-and-check-powerpc64-ibm-linux-gnu
+// RUN: %libomptarget-compile-run-and-check-powerpc64le-ibm-linux-gnu
+// RUN: %libomptarget-compile-run-and-check-x86_64-pc-linux-gnu
+
+// Clang 6.0 doesn't use the new map interface, undefined behavior when
+// the compiler emits "old" interface code for structures.
+// UNSUPPORTED: clang-6
+
+#include <stdio.h>
+#include <stdlib.h>
+
+typedef struct {
+ int *ptr1;
+ int *ptr2;
+} StructWithPtrs;
+
+int main(int argc, char *argv[]) {
+ StructWithPtrs s;
+ s.ptr1 = malloc(sizeof(int));
+ s.ptr2 = malloc(2 * sizeof(int));
+
+#pragma omp target map(s.ptr1[0:1], s.ptr2[0:2])
+ {
+ s.ptr1[0] = 1;
+ s.ptr2[0] = 2;
+ s.ptr2[1] = 3;
+ }
+
+ // CHECK: s.ptr1[0] = 1
+ // CHECK: s.ptr2[0] = 2
+ // CHECK: s.ptr2[1] = 3
+ printf("s.ptr1[0] = %d\n", s.ptr1[0]);
+ printf("s.ptr2[0] = %d\n", s.ptr2[0]);
+ printf("s.ptr2[1] = %d\n", s.ptr2[1]);
+
+ free(s.ptr1);
+ free(s.ptr2);
+
+ return 0;
+}