* We are working here with either a clone of the original
* SKB, or a fresh unique copy made by the retransmit engine.
*/
-static int tcp_transmit_skb(struct sock *sk, struct sk_buff *skb, int clone_it,
- gfp_t gfp_mask)
+static int __tcp_transmit_skb(struct sock *sk, struct sk_buff *skb,
+ int clone_it, gfp_t gfp_mask, u32 rcv_nxt)
{
const struct inet_connection_sock *icsk = inet_csk(sk);
struct inet_sock *inet;
th->source = inet->inet_sport;
th->dest = inet->inet_dport;
th->seq = htonl(tcb->seq);
- th->ack_seq = htonl(tp->rcv_nxt);
+ th->ack_seq = htonl(rcv_nxt);
*(((__be16 *)th) + 6) = htons(((tcp_header_size >> 2) << 12) |
tcb->tcp_flags);
return err;
}
+static int tcp_transmit_skb(struct sock *sk, struct sk_buff *skb, int clone_it,
+ gfp_t gfp_mask)
+{
+ return __tcp_transmit_skb(sk, skb, clone_it, gfp_mask,
+ tcp_sk(sk)->rcv_nxt);
+}
+
/* This routine just queues the buffer for sending.
*
* NOTE: probe0 timer is not checked, do not forget tcp_push_pending_frames,
}
/* This routine sends an ack and also updates the window. */
-void tcp_send_ack(struct sock *sk)
+void __tcp_send_ack(struct sock *sk, u32 rcv_nxt)
{
struct sk_buff *buff;
skb_set_tcp_pure_ack(buff);
/* Send it off, this clears delayed acks for us. */
- tcp_transmit_skb(sk, buff, 0, (__force gfp_t)0);
+ __tcp_transmit_skb(sk, buff, 0, (__force gfp_t)0, rcv_nxt);
+}
+
+void tcp_send_ack(struct sock *sk)
+{
+ __tcp_send_ack(sk, tcp_sk(sk)->rcv_nxt);
}
EXPORT_SYMBOL_GPL(tcp_send_ack);