Trivial. Also clean up some weird whitespace.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17605>
fs_inst *inst = abld.emit(SHADER_OPCODE_URB_WRITE_LOGICAL, reg_undef,
srcs, ARRAY_SIZE(srcs));
- /* For ICL WA 1805992985 one needs additional write in the end. */
+ /* For ICL Wa_1805992985 one needs additional write in the end. */
if (devinfo->ver == 11 && stage == MESA_SHADER_TESS_EVAL)
inst->eot = false;
else
inst->mlen = 2;
inst->offset = 1;
return;
- }
-
- /* ICL WA 1805992985:
+ }
+
+ /* ICL Wa_1805992985:
*
* ICLLP GPU hangs on one of tessellation vkcts tests with DS not done. The
* send cycle, which is a urb write with an eot must be 4 phases long and