dzn: remove needless using
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 25 Mar 2022 12:16:26 +0000 (13:16 +0100)
committerMarge Bot <emma+marge@anholt.net>
Thu, 7 Apr 2022 19:53:03 +0000 (19:53 +0000)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15790>

src/microsoft/vulkan/dzn_descriptor_set.cpp

index ba09c32..e0c9ebd 100644 (file)
@@ -29,8 +29,6 @@
 #include "vk_descriptors.h"
 #include "vk_util.h"
 
-using Microsoft::WRL::ComPtr;
-
 static D3D12_SHADER_VISIBILITY
 translate_desc_visibility(VkShaderStageFlags in)
 {