/* prepare playing again */
set_state_and_wait (bin, GST_STATE_PAUSED);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
/* prepare playing */
set_state_and_wait (bin, GST_STATE_PAUSED);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
/* prepare playing */
set_state_and_wait (bin, GST_STATE_PAUSED);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
/* prepare playing */
set_state_and_wait (bin, GST_STATE_PAUSED);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
GST_CLOCK_TIME_NONE);
ck_assert_int_ne (state_res, GST_STATE_CHANGE_FAILURE);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (GST_ELEMENT (bin),
gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
GST_CLOCK_TIME_NONE);
ck_assert_int_ne (state_res, GST_STATE_CHANGE_FAILURE);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);
GST_CLOCK_TIME_NONE);
ck_assert_int_ne (state_res, GST_STATE_CHANGE_FAILURE);
+ gst_event_set_seqnum (play_seek_event, gst_util_seqnum_next ());
res = gst_element_send_event (bin, gst_event_ref (play_seek_event));
fail_unless (res == TRUE, NULL);