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elm_win: set shadow geometry based on borderless state
author
Mike Blumenkrantz
<zmike@osg.samsung.com>
Mon, 7 Aug 2017 17:26:41 +0000
(13:26 -0400)
committer
Mike Blumenkrantz
<zmike@osg.samsung.com>
Mon, 7 Aug 2017 17:26:51 +0000
(13:26 -0400)
@fix
src/lib/elementary/efl_ui_win.c
patch
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diff --git
a/src/lib/elementary/efl_ui_win.c
b/src/lib/elementary/efl_ui_win.c
index
1caa4e1
..
2019f78
100644
(file)
--- a/
src/lib/elementary/efl_ui_win.c
+++ b/
src/lib/elementary/efl_ui_win.c
@@
-4423,7
+4423,7
@@
_elm_win_frame_style_update(Efl_Ui_Win_Data *sd, Eina_Bool force_emit, Eina_Bool
alpha = sd->application_alpha || sd->theme_alpha;
borderless = sd->csd.need_borderless || (!sd->csd.need) || sd->fullscreen;
maximized = sd->maximized;
- shadow = sd->csd.need_shadow && (!sd->fullscreen) && (!sd->maximized);
+ shadow = sd->csd.need_shadow && (!sd->fullscreen) && (!sd->maximized)
&& (!borderless)
;
if (alpha && borderless) shadow = 0;
#ifdef HAVE_ELEMENTARY_WL2
if (sd->wl.win)