case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_SM3:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 10;
case PIPE_CAP_UMA:
return 1;
-
- default:
- DBG("unknown param %d", param);
- return 0;
}
+ debug_printf("unknown param %d\n", param);
+ return 0;
}
static float
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f;
- default:
- DBG("unknown paramf %d", param);
- return 0;
}
+ debug_printf("unknown paramf %d\n", param);
+ return 0;
}
static int
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
+ case PIPE_SHADER_CAP_DOUBLES:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
- default:
- DBG("unknown shader param %d", param);
- return 0;
}
+ debug_printf("unknown shader param %d\n", param);
return 0;
}