Change-Id: I9d5e2103c7dab0e713661fc8e7592c5706390df1
CSCLWindows *windows = CSCLWindows::get_instance();
CSCLUtils *utils = CSCLUtils::get_instance();
- SclWindowContext *winctx = NULL;\r
- if (windows) {\r
- winctx = windows->get_window_context(window);\r
- }\r
+ SclWindowContext *winctx = NULL;
+ if (windows) {
+ winctx = windows->get_window_context(window);
+ }
if (windows && utils && winctx) {
if (winctx->etc_info) {
scl_assert_return_false(coordination);
if (windows && graphics && cache && coordination) {
+ /*
if (coordination->long_key_value) {
if (strlen(coordination->long_key_value) > 0) {
if (strcmp(coordination->long_key_value, " ") != 0) {
//saved_longkey_str = coordination->long_key_value;
}
}
- }
+ }*/
/* If the target window is virtual window, let's draw it on the base window */
sclint targetaddx = 0;