dEQP-GLES2.functional.shaders.declarations.invalid_declarations.uniform_in_fragment_main
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_vertex_main
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_fragment_main
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_partially_specified_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec2_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec3_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec4_fragment
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_out_fragment
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.float_partially_specified_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.float_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec2_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec3_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec4_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.samplerCubeShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.samplerCubeShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArray_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArrayShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArrayShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isamplerCube_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isamplerCube_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2DArray_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usamplerCube_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usamplerCube_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2DArray_fragment
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.uniform_block_fragment
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.storage_block_vertex
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.storage_block_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_partially_specified_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec2_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec3_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec4_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_fragment
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.input_type_mismatch
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.output_type_mismatch
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.input_different_precision
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_fragment_main
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.invariant_attribute
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.invariant_uniform
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_partially_specified_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec2_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec3_fragment
--dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec4_fragment
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_out_fragment
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_const_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.float_partially_specified_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.float_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec2_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec3_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.vec4_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.samplerCubeShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.samplerCubeShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArray_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArrayShadow_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.sampler2DArrayShadow_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isamplerCube_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isamplerCube_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.isampler2DArray_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler3D_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler3D_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usamplerCube_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usamplerCube_fragment
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2DArray_vertex
--dEQP-GLES3.functional.shaders.declarations.unspecified_precision.usampler2DArray_fragment
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.uniform_block_fragment
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.storage_block_vertex
dEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.storage_block_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_partially_specified_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec2_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec3_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec4_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_fragment
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_vertex
++dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_fragment
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.input_type_mismatch
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.output_type_mismatch
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.input_different_precision