{
display->priv = GST_GL_DISPLAY_GET_PRIVATE (display);
- display->gl_api = GST_GL_API_ANY;
display->type = GST_GL_DISPLAY_TYPE_ANY;
GST_TRACE ("init %p", display);
static void
gst_gl_display_finalize (GObject * object)
{
- GstGLDisplay *display = GST_GL_DISPLAY (object);
-
- if (display->context) {
- gst_object_unref (display->context);
- display->context = NULL;
- }
-
GST_TRACE ("finalize %p", object);
G_OBJECT_CLASS (gst_gl_display_parent_class)->finalize (object);
}
/**
+ * gst_gl_display_get_handle_type:
+ * @display: a #GstGLDisplay
+ *
+ * Returns: the #GstGLDisplayType of @display
+ */
+GstGLDisplayType
+gst_gl_display_get_handle_type (GstGLDisplay * display)
+{
+ g_return_val_if_fail (GST_IS_GL_DISPLAY (display), GST_GL_DISPLAY_TYPE_NONE);
+
+ return display->type;
+}
+
+/**
* gst_context_set_gl_display:
* @context: a #GstContext
* @display: resulting #GstGLDisplay
#define gst_gl_display_unlock(display) GST_OBJECT_UNLOCK (display)
GstGLAPI gst_gl_display_get_gl_api (GstGLDisplay * display);
-gpointer gst_gl_display_get_gl_vtable (GstGLDisplay * display);
-guintptr gst_gl_display_get_handle (GstGLDisplay * display);
+guintptr gst_gl_display_get_handle (GstGLDisplay * display);
+GstGLDisplayType gst_gl_display_get_handle_type (GstGLDisplay * display);
#define GST_GL_DISPLAY_CONTEXT_TYPE "gst.gl.GLDisplay"
void gst_context_set_gl_display (GstContext * context, GstGLDisplay * display);