void lockdep_init_task(struct task_struct *task)
{
task->lockdep_depth = 0; /* no locks held yet */
- task->curr_chain_key = 0;
+ task->curr_chain_key = INITIAL_CHAIN_KEY;
task->lockdep_recursion = 0;
}
static bool check_lock_chain_key(struct lock_chain *chain)
{
#ifdef CONFIG_PROVE_LOCKING
- u64 chain_key = 0;
+ u64 chain_key = INITIAL_CHAIN_KEY;
int i;
for (i = chain->base; i < chain->base + chain->depth; i++)
print_chain_keys_held_locks(struct task_struct *curr, struct held_lock *hlock_next)
{
struct held_lock *hlock;
- u64 chain_key = 0;
+ u64 chain_key = INITIAL_CHAIN_KEY;
int depth = curr->lockdep_depth;
int i = get_first_held_lock(curr, hlock_next);
static void print_chain_keys_chain(struct lock_chain *chain)
{
int i;
- u64 chain_key = 0;
+ u64 chain_key = INITIAL_CHAIN_KEY;
int class_id;
printk("depth: %u\n", chain->depth);
#ifdef CONFIG_DEBUG_LOCKDEP
struct held_lock *hlock, *prev_hlock = NULL;
unsigned int i;
- u64 chain_key = 0;
+ u64 chain_key = INITIAL_CHAIN_KEY;
for (i = 0; i < curr->lockdep_depth; i++) {
hlock = curr->held_locks + i;
if (prev_hlock && (prev_hlock->irq_context !=
hlock->irq_context))
- chain_key = 0;
+ chain_key = INITIAL_CHAIN_KEY;
chain_key = iterate_chain_key(chain_key, hlock->class_idx);
prev_hlock = hlock;
}
/*
* How can we have a chain hash when we ain't got no keys?!
*/
- if (DEBUG_LOCKS_WARN_ON(chain_key != 0))
+ if (DEBUG_LOCKS_WARN_ON(chain_key != INITIAL_CHAIN_KEY))
return 0;
chain_head = 1;
}
hlock->prev_chain_key = chain_key;
if (separate_irq_context(curr, hlock)) {
- chain_key = 0;
+ chain_key = INITIAL_CHAIN_KEY;
chain_head = 1;
}
chain_key = iterate_chain_key(chain_key, class_idx);
return;
recalc:
- chain_key = 0;
+ chain_key = INITIAL_CHAIN_KEY;
for (i = chain->base; i < chain->base + chain->depth; i++)
chain_key = iterate_chain_key(chain_key, chain_hlocks[i] + 1);
if (chain->depth && chain->chain_key == chain_key)