return (val & (val - 1)) == 0;
}
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct = arg_ct->ct;
* mov operand2: values represented with x << (2 * y), x < 0x100
* add, sub, eor...: ditto
*/
-static inline int tcg_target_const_match(tcg_target_long val,
+static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct;
}
/* test if a constant matches the constraint */
-static inline int tcg_target_const_match(tcg_target_long val,
+static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct = arg_ct->ct;
}
/* test if a constant matches the constraint */
-static inline int tcg_target_const_match(tcg_target_long val,
+static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct;
}
/* test if a constant matches the constraint */
-static inline int tcg_target_const_match(tcg_target_long val,
+static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct;
}
/* test if a constant matches the constraint */
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct;
}
/* test if a constant matches the constraint */
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct = arg_ct->ct;
}
/* Test if a constant matches the constraint. */
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct = arg_ct->ct;
}
/* test if a constant matches the constraint */
-static inline int tcg_target_const_match(tcg_target_long val,
+static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
int ct = arg_ct->ct;
const int *const_args);
static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, TCGReg arg1,
intptr_t arg2);
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct);
static void tcg_out_tb_init(TCGContext *s);
static void tcg_out_tb_finalize(TCGContext *s);
ts->mem_coherent = 1;
s->reg_to_temp[reg] = arg;
} else if (ts->val_type == TEMP_VAL_CONST) {
- if (tcg_target_const_match(ts->val, arg_ct)) {
+ if (tcg_target_const_match(ts->val, ts->type, arg_ct)) {
/* constant is OK for instruction */
const_args[i] = 1;
new_args[i] = ts->val;
func_arg = reg;
tcg_regset_set_reg(allocated_regs, reg);
} else if (ts->val_type == TEMP_VAL_CONST) {
- if (tcg_target_const_match(func_addr, arg_ct)) {
+ if (tcg_target_const_match(func_addr, ts->type, arg_ct)) {
const_func_arg = 1;
func_arg = func_addr;
} else {
}
/* Test if a constant matches the constraint. */
-static int tcg_target_const_match(tcg_target_long val,
+static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct)
{
/* No need to return 0 or 1, 0 or != 0 is good enough. */