Engine::commitText (text);
if (m_input_mode != MODE_INIT)
m_input_mode = MODE_INIT;
-#if 0
+#if 1
+ /* handle "<num>+.<num>+" here */
if (text.text ())
static_cast<FallbackEditor*> (m_fallback_editor.get ())->setPrevCommittedChar (*text.text ());
else
Engine::commitText (text);
if (m_input_mode != MODE_INIT)
m_input_mode = MODE_INIT;
-#if 0
+#if 1
+ /* handle "<num>+.<num>+" here */
if (text.text ())
static_cast<FallbackEditor*> (m_fallback_editor.get ())->setPrevCommittedChar (*text.text ());
else