llvmpipe: remove polygon stipple assertion
authorBrian Paul <brianp@vmware.com>
Fri, 17 Aug 2012 14:58:15 +0000 (08:58 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 17 Aug 2012 15:07:49 +0000 (09:07 -0600)
It's possible for us to have an unused sampler bound when the fragment
shader itself doesn't use any samplers.  So the assertion isn't valid.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53616

src/gallium/drivers/softpipe/sp_state_derived.c

index f88a7fd..cb954a1 100644 (file)
@@ -305,8 +305,6 @@ update_polygon_stipple_enable(struct softpipe_context *softpipe, unsigned prim)
        softpipe->fs_variant->key.polygon_stipple) {
       const unsigned unit = softpipe->fs_variant->stipple_sampler_unit;
 
-      assert(unit >= softpipe->num_samplers[PIPE_SHADER_FRAGMENT]);
-
       /* sampler state */
       softpipe->samplers[PIPE_SHADER_FRAGMENT][unit] = softpipe->pstipple.sampler;