{GROUP_FORCE_NEW_BLOCK, 0},
{R_028080_TA_BC_BASE_ADDR, REG_FLAG_NEED_BO},
{GROUP_FORCE_NEW_BLOCK, 0},
- {R_02820C_PA_SC_CLIPRECT_RULE, 0},
{R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0},
{R_028238_CB_TARGET_MASK, 0},
{GROUP_FORCE_NEW_BLOCK, 0},
{R_0286C4_SPI_VS_OUT_CONFIG, 0},
{R_0286CC_SPI_PS_INPUT_ENA, 0},
{R_0286D0_SPI_PS_INPUT_ADDR, 0},
- {R_0286D4_SPI_INTERP_CONTROL_0, 0},
{R_0286D8_SPI_PS_IN_CONTROL, 0},
{R_0286E0_SPI_BARYC_CNTL, 0},
{R_02870C_SPI_SHADER_POS_FORMAT, 0},
{R_028810_PA_CL_CLIP_CNTL, 0},
{R_028814_PA_SU_SC_MODE_CNTL, 0},
{R_02881C_PA_CL_VS_OUT_CNTL, 0},
- {R_028820_PA_CL_NANINF_CNTL, 0},
{R_028824_PA_SU_LINE_STIPPLE_CNTL, 0},
{R_028828_PA_SU_LINE_STIPPLE_SCALE, 0},
{R_02882C_PA_SU_PRIM_FILTER_CNTL, 0},
- {R_028A00_PA_SU_POINT_SIZE, 0},
- {R_028A04_PA_SU_POINT_MINMAX, 0},
- {R_028A08_PA_SU_LINE_CNTL, 0},
{R_028A0C_PA_SC_LINE_STIPPLE, 0},
{R_028A10_VGT_OUTPUT_PATH_CNTL, 0},
{R_028A14_VGT_HOS_CNTL, 0},
{R_028A38_VGT_GROUP_VECT_0_FMT_CNTL, 0},
{R_028A3C_VGT_GROUP_VECT_1_FMT_CNTL, 0},
{R_028A40_VGT_GS_MODE, 0},
- {R_028A48_PA_SC_MODE_CNTL_0, 0},
{R_028A4C_PA_SC_MODE_CNTL_1, 0},
{R_028A50_VGT_ENHANCE, 0},
{R_028A54_VGT_GS_PER_ES, 0},
{R_028B54_VGT_SHADER_STAGES_EN, 0},
{R_028B70_DB_ALPHA_TO_MASK, 0},
{R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, 0},
- {R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 0},
{R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, 0},
{R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET, 0},
{R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE, 0},
{R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0},
{R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0},
{R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0},
- {R_028BDC_PA_SC_LINE_CNTL, 0},
- {R_028BE4_PA_SU_VTX_CNTL, 0},
- {R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 0},
- {R_028BEC_PA_CL_GB_VERT_DISC_ADJ, 0},
- {R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, 0},
- {R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, 0},
{R_028BF8_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0, 0},
{R_028BFC_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_1, 0},
{R_028C00_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_2, 0},
}
#endif
-static uint32_t si_translate_fill(uint32_t func)
-{
- switch(func) {
- case PIPE_POLYGON_MODE_FILL:
- return V_028814_X_DRAW_TRIANGLES;
- case PIPE_POLYGON_MODE_LINE:
- return V_028814_X_DRAW_LINES;
- case PIPE_POLYGON_MODE_POINT:
- return V_028814_X_DRAW_POINTS;
- default:
- assert(0);
- return V_028814_X_DRAW_POINTS;
- }
-}
-
/* translates straight */
static uint32_t si_translate_ds_func(int func)
{
return rstate;
}
-static void *evergreen_create_rs_state(struct pipe_context *ctx,
- const struct pipe_rasterizer_state *state)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_rasterizer *rs = CALLOC_STRUCT(r600_pipe_rasterizer);
- struct r600_pipe_state *rstate;
- unsigned tmp;
- unsigned prov_vtx = 1, polygon_dual_mode;
- unsigned clip_rule;
- float psize_min, psize_max;
-
- if (rs == NULL) {
- return NULL;
- }
-
- polygon_dual_mode = (state->fill_front != PIPE_POLYGON_MODE_FILL ||
- state->fill_back != PIPE_POLYGON_MODE_FILL);
-
- if (state->flatshade_first)
- prov_vtx = 0;
-
- rstate = &rs->rstate;
- rs->flatshade = state->flatshade;
- rs->sprite_coord_enable = state->sprite_coord_enable;
- rs->pa_sc_line_stipple = state->line_stipple_enable ?
- S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
- S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
- rs->pa_su_sc_mode_cntl =
- S_028814_PROVOKING_VTX_LAST(prov_vtx) |
- S_028814_CULL_FRONT(state->rasterizer_discard || (state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
- S_028814_CULL_BACK(state->rasterizer_discard || (state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
- S_028814_FACE(!state->front_ccw) |
- S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
- S_028814_POLY_MODE(polygon_dual_mode) |
- S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
- S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back));
- rs->pa_cl_clip_cntl =
- S_028810_PS_UCP_MODE(3) |
- S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
- S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
- S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
- rs->pa_cl_vs_out_cntl =
- S_02881C_USE_VTX_POINT_SIZE(state->point_size_per_vertex) |
- S_02881C_VS_OUT_MISC_VEC_ENA(state->point_size_per_vertex);
-
- clip_rule = state->scissor ? 0xAAAA : 0xFFFF;
-
- /* offset */
- rs->offset_units = state->offset_units;
- rs->offset_scale = state->offset_scale * 12.0f;
-
- rstate->id = R600_PIPE_STATE_RASTERIZER;
- /* XXX: Flat shading hangs the GPU */
- tmp = S_0286D4_FLAT_SHADE_ENA(0);
- if (state->sprite_coord_enable) {
- tmp |= S_0286D4_PNT_SPRITE_ENA(1) |
- S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
- S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
- S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
- S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1);
- if (state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT) {
- tmp |= S_0286D4_PNT_SPRITE_TOP_1(1);
- }
- }
- r600_pipe_state_add_reg(rstate, R_0286D4_SPI_INTERP_CONTROL_0, tmp, NULL, 0);
-
- r600_pipe_state_add_reg(rstate, R_028820_PA_CL_NANINF_CNTL, 0x00000000, NULL, 0);
- /* point size 12.4 fixed point */
- tmp = (unsigned)(state->point_size * 8.0);
- r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), NULL, 0);
-
- if (state->point_size_per_vertex) {
- psize_min = util_get_min_point_size(state);
- psize_max = 8192;
- } else {
- /* Force the point size to be as if the vertex output was disabled. */
- psize_min = state->point_size;
- psize_max = state->point_size;
- }
- /* Divide by two, because 0.5 = 1 pixel. */
- r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX,
- S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
- S_028A04_MAX_SIZE(r600_pack_float_12p4(psize_max/2)),
- NULL, 0);
-
- tmp = (unsigned)state->line_width * 8;
- r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp), NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MODE_CNTL_0,
- S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable),
- NULL, 0);
-
- r600_pipe_state_add_reg(rstate, R_028BDC_PA_SC_LINE_CNTL, 0x00000400, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028BE4_PA_SU_VTX_CNTL,
- S_028BE4_PIX_CENTER(state->gl_rasterization_rules),
- NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000, NULL, 0);
-
- r600_pipe_state_add_reg(rstate, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp), NULL, 0);
- r600_pipe_state_add_reg(rstate, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule, NULL, 0);
- return rstate;
-}
-
static void *si_create_sampler_state(struct pipe_context *ctx,
const struct pipe_sampler_state *state)
{
si_init_state_functions(rctx);
rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
rctx->context.create_fs_state = si_create_shader_state;
- rctx->context.create_rasterizer_state = evergreen_create_rs_state;
rctx->context.create_sampler_state = si_create_sampler_state;
rctx->context.create_sampler_view = evergreen_create_sampler_view;
rctx->context.create_vertex_elements_state = si_create_vertex_elements;
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler;
rctx->context.bind_fs_state = r600_bind_ps_shader;
- rctx->context.bind_rasterizer_state = r600_bind_rs_state;
rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler;
rctx->context.bind_vs_state = r600_bind_vs_shader;
rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
rctx->context.delete_fs_state = r600_delete_ps_shader;
- rctx->context.delete_rasterizer_state = r600_delete_rs_state;
rctx->context.delete_sampler_state = si_delete_sampler_state;
rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
rctx->context.delete_vs_state = r600_delete_vs_shader;
state.id = R600_PIPE_STATE_POLYGON_OFFSET;
state.nregs = 0;
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
+ if (rctx->queued.named.rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->queued.named.rasterizer->offset_units;
unsigned offset_db_fmt_cntl = 0, depth;
switch (rctx->framebuffer.zsbuf->texture->format) {
offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
r600_pipe_state_add_reg(&state,
R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), NULL, 0);
+ fui(rctx->queued.named.rasterizer->offset_scale), NULL, 0);
r600_pipe_state_add_reg(&state,
R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
fui(offset_units), NULL, 0);
r600_pipe_state_add_reg(&state,
R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), NULL, 0);
+ fui(rctx->queued.named.rasterizer->offset_scale), NULL, 0);
r600_pipe_state_add_reg(&state,
R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
fui(offset_units), NULL, 0);
/* XXX: Flat shading hangs the GPU */
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
(rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
- rctx->rasterizer->flatshade))
+ rctx->queued.named.rasterizer->flatshade))
have_linear = TRUE;
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
have_linear = TRUE;
if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
}
- util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
+ util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
r600_set_stencil_ref(ctx, &ref);
}
-void r600_bind_rs_state(struct pipe_context *ctx, void *state)
-{
- struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
- struct r600_context *rctx = (struct r600_context *)ctx;
-
- if (state == NULL)
- return;
-
- rctx->sprite_coord_enable = rs->sprite_coord_enable;
- rctx->pa_sc_line_stipple = rs->pa_sc_line_stipple;
- rctx->pa_su_sc_mode_cntl = rs->pa_su_sc_mode_cntl;
- rctx->pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
- rctx->pa_cl_vs_out_cntl = rs->pa_cl_vs_out_cntl;
-
- rctx->rasterizer = rs;
-
- rctx->states[rs->rstate.id] = &rs->rstate;
- r600_context_pipe_state_set(rctx, &rs->rstate);
-
- if (rctx->chip_class >= CAYMAN) {
- cayman_polygon_offset_update(rctx);
- }
-}
-
-void r600_delete_rs_state(struct pipe_context *ctx, void *state)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
-
- if (rctx->rasterizer == rs) {
- rctx->rasterizer = NULL;
- }
- if (rctx->states[rs->rstate.id] == &rs->rstate) {
- rctx->states[rs->rstate.id] = NULL;
- }
- free(rs);
-}
-
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
enum r600_pipe_state_id {
R600_PIPE_STATE_CONFIG,
R600_PIPE_STATE_SEAMLESS_CUBEMAP,
- R600_PIPE_STATE_RASTERIZER,
R600_PIPE_STATE_VGT,
R600_PIPE_STATE_DSA,
R600_PIPE_STATE_STENCIL_REF,
uint32_t val[4];
};
-struct r600_pipe_rasterizer {
- struct r600_pipe_state rstate;
- boolean flatshade;
- unsigned sprite_coord_enable;
- unsigned pa_sc_line_stipple;
- unsigned pa_su_sc_mode_cntl;
- unsigned pa_cl_clip_cntl;
- unsigned pa_cl_vs_out_cntl;
- float offset_units;
- float offset_scale;
-};
-
struct r600_pipe_dsa {
struct r600_pipe_state rstate;
unsigned alpha_ref;
struct r600_pipe_state vs_const_buffer;
struct r600_pipe_state vs_user_data;
struct r600_pipe_state ps_const_buffer;
- struct r600_pipe_rasterizer *rasterizer;
struct r600_pipe_state vgt;
struct r600_pipe_state spi;
struct pipe_query *current_render_cond;
const struct pipe_vertex_element *elements);
void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
#include "radeonsi_pipe.h"
#include "radeonsi_shader.h"
+#include "si_state.h"
#include "sid.h"
#include <assert.h>
switch (decl->Interp.Interpolate) {
case TGSI_INTERPOLATE_COLOR:
/* XXX: Flat shading hangs the GPU */
- if (si_shader_ctx->rctx->rasterizer->flatshade) {
+ if (si_shader_ctx->rctx->queued.named.rasterizer->flatshade) {
#if 0
intr_name = "llvm.SI.fs.interp.constant";
#else
}
/*
+ * Rasterizer
+ */
+
+static uint32_t si_translate_fill(uint32_t func)
+{
+ switch(func) {
+ case PIPE_POLYGON_MODE_FILL:
+ return V_028814_X_DRAW_TRIANGLES;
+ case PIPE_POLYGON_MODE_LINE:
+ return V_028814_X_DRAW_LINES;
+ case PIPE_POLYGON_MODE_POINT:
+ return V_028814_X_DRAW_POINTS;
+ default:
+ assert(0);
+ return V_028814_X_DRAW_POINTS;
+ }
+}
+
+static void *si_create_rs_state(struct pipe_context *ctx,
+ const struct pipe_rasterizer_state *state)
+{
+ struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
+ struct si_pm4_state *pm4 = &rs->pm4;
+ unsigned tmp;
+ unsigned prov_vtx = 1, polygon_dual_mode;
+ unsigned clip_rule;
+ float psize_min, psize_max;
+
+ if (rs == NULL) {
+ return NULL;
+ }
+
+ polygon_dual_mode = (state->fill_front != PIPE_POLYGON_MODE_FILL ||
+ state->fill_back != PIPE_POLYGON_MODE_FILL);
+
+ if (state->flatshade_first)
+ prov_vtx = 0;
+
+ rs->flatshade = state->flatshade;
+ rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->pa_sc_line_stipple = state->line_stipple_enable ?
+ S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
+ S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
+ rs->pa_su_sc_mode_cntl =
+ S_028814_PROVOKING_VTX_LAST(prov_vtx) |
+ S_028814_CULL_FRONT(state->rasterizer_discard || (state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
+ S_028814_CULL_BACK(state->rasterizer_discard || (state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
+ S_028814_FACE(!state->front_ccw) |
+ S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
+ S_028814_POLY_MODE(polygon_dual_mode) |
+ S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
+ S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back));
+ rs->pa_cl_clip_cntl =
+ S_028810_PS_UCP_MODE(3) |
+ S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
+ S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
+ S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
+ rs->pa_cl_vs_out_cntl =
+ S_02881C_USE_VTX_POINT_SIZE(state->point_size_per_vertex) |
+ S_02881C_VS_OUT_MISC_VEC_ENA(state->point_size_per_vertex);
+
+ clip_rule = state->scissor ? 0xAAAA : 0xFFFF;
+
+ /* offset */
+ rs->offset_units = state->offset_units;
+ rs->offset_scale = state->offset_scale * 12.0f;
+
+ /* XXX: Flat shading hangs the GPU */
+ tmp = S_0286D4_FLAT_SHADE_ENA(0);
+ if (state->sprite_coord_enable) {
+ tmp |= S_0286D4_PNT_SPRITE_ENA(1) |
+ S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
+ S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
+ S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
+ S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1);
+ if (state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT) {
+ tmp |= S_0286D4_PNT_SPRITE_TOP_1(1);
+ }
+ }
+ si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0, tmp);
+
+ si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0x00000000);
+ /* point size 12.4 fixed point */
+ tmp = (unsigned)(state->point_size * 8.0);
+ si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
+
+ if (state->point_size_per_vertex) {
+ psize_min = util_get_min_point_size(state);
+ psize_max = 8192;
+ } else {
+ /* Force the point size to be as if the vertex output was disabled. */
+ psize_min = state->point_size;
+ psize_max = state->point_size;
+ }
+ /* Divide by two, because 0.5 = 1 pixel. */
+ si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
+ S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
+ S_028A04_MAX_SIZE(r600_pack_float_12p4(psize_max/2)));
+
+ tmp = (unsigned)state->line_width * 8;
+ si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
+ si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
+ S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable));
+
+ si_pm4_set_reg(pm4, R_028BDC_PA_SC_LINE_CNTL, 0x00000400);
+ si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
+ S_028BE4_PIX_CENTER(state->gl_rasterization_rules));
+ si_pm4_set_reg(pm4, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000);
+ si_pm4_set_reg(pm4, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000);
+ si_pm4_set_reg(pm4, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000);
+ si_pm4_set_reg(pm4, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000);
+
+ si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
+ si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule);
+
+ return rs;
+}
+
+static void si_bind_rs_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
+
+ if (state == NULL)
+ return;
+
+ // TODO
+ rctx->sprite_coord_enable = rs->sprite_coord_enable;
+ rctx->pa_sc_line_stipple = rs->pa_sc_line_stipple;
+ rctx->pa_su_sc_mode_cntl = rs->pa_su_sc_mode_cntl;
+ rctx->pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
+ rctx->pa_cl_vs_out_cntl = rs->pa_cl_vs_out_cntl;
+
+ si_pm4_bind_state(rctx, rasterizer, rs);
+
+ if (rctx->chip_class >= CAYMAN) {
+ cayman_polygon_offset_update(rctx);
+ }
+}
+
+static void si_delete_rs_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ si_pm4_delete_state(rctx, rasterizer, (struct si_state_rasterizer *)state);
+}
+
+/*
* format translation
*/
static uint32_t si_translate_colorformat(enum pipe_format format)
rctx->context.delete_blend_state = si_delete_blend_state;
rctx->context.set_blend_color = si_set_blend_color;
+ rctx->context.create_rasterizer_state = si_create_rs_state;
+ rctx->context.bind_rasterizer_state = si_bind_rs_state;
+ rctx->context.delete_rasterizer_state = si_delete_rs_state;
+
rctx->context.set_clip_state = si_set_clip_state;
rctx->context.set_scissor_state = si_set_scissor_state;
rctx->context.set_viewport_state = si_set_viewport_state;
struct pipe_viewport_state viewport;
};
+struct si_state_rasterizer {
+ struct si_pm4_state pm4;
+ bool flatshade;
+ unsigned sprite_coord_enable;
+ unsigned pa_sc_line_stipple;
+ unsigned pa_su_sc_mode_cntl;
+ unsigned pa_cl_clip_cntl;
+ unsigned pa_cl_vs_out_cntl;
+ float offset_units;
+ float offset_scale;
+};
+
union si_state {
struct {
struct si_state_blend *blend;
struct si_pm4_state *scissor;
struct si_state_viewport *viewport;
struct si_pm4_state *framebuffer;
+ struct si_state_rasterizer *rasterizer;
} named;
struct si_pm4_state *array[0];
};