Fix the node weight lookup for tree buckets by using a correct accessor.
Reflects ceph.git commit
d287ade5bcbdca82a3aef145b92924cf1e856733.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
extern void crush_destroy_bucket(struct crush_bucket *b);
extern void crush_destroy(struct crush_map *map);
+static inline int crush_calc_tree_node(int i)
+{
+ return ((i+1) << 1)-1;
+}
+
#endif
case CRUSH_BUCKET_LIST:
return ((struct crush_bucket_list *)b)->item_weights[p];
case CRUSH_BUCKET_TREE:
- if (p & 1)
- return ((struct crush_bucket_tree *)b)->node_weights[p];
- return 0;
+ return ((struct crush_bucket_tree *)b)->node_weights[crush_calc_tree_node(p)];
case CRUSH_BUCKET_STRAW:
return ((struct crush_bucket_straw *)b)->item_weights[p];
}