spin_unlock(&coldboot_lock);
}
+static unsigned long entry_count_offset;
static unsigned long init_count_offset;
static void __noreturn init_coldboot(struct sbi_scratch *scratch, u32 hartid)
{
int rc;
- unsigned long *init_count;
+ unsigned long *count;
const struct sbi_platform *plat = sbi_platform_ptr(scratch);
/* Note: This has to be first thing in coldboot init sequence */
if (rc)
sbi_hart_hang();
+ entry_count_offset = sbi_scratch_alloc_offset(__SIZEOF_POINTER__);
+ if (!entry_count_offset)
+ sbi_hart_hang();
+
init_count_offset = sbi_scratch_alloc_offset(__SIZEOF_POINTER__);
if (!init_count_offset)
sbi_hart_hang();
+ count = sbi_scratch_offset_ptr(scratch, entry_count_offset);
+ (*count)++;
+
rc = sbi_hsm_init(scratch, hartid, true);
if (rc)
sbi_hart_hang();
wake_coldboot_harts(scratch, hartid);
- init_count = sbi_scratch_offset_ptr(scratch, init_count_offset);
- (*init_count)++;
+ count = sbi_scratch_offset_ptr(scratch, init_count_offset);
+ (*count)++;
sbi_hsm_hart_start_finish(scratch, hartid);
}
u32 hartid)
{
int rc;
- unsigned long *init_count;
+ unsigned long *count;
const struct sbi_platform *plat = sbi_platform_ptr(scratch);
- if (!init_count_offset)
+ if (!entry_count_offset || !init_count_offset)
sbi_hart_hang();
+ count = sbi_scratch_offset_ptr(scratch, entry_count_offset);
+ (*count)++;
+
rc = sbi_hsm_init(scratch, hartid, false);
if (rc)
sbi_hart_hang();
if (rc)
sbi_hart_hang();
- init_count = sbi_scratch_offset_ptr(scratch, init_count_offset);
- (*init_count)++;
+ count = sbi_scratch_offset_ptr(scratch, init_count_offset);
+ (*count)++;
sbi_hsm_hart_start_finish(scratch, hartid);
}
init_warmboot(scratch, hartid);
}
+unsigned long sbi_entry_count(u32 hartid)
+{
+ struct sbi_scratch *scratch;
+ unsigned long *entry_count;
+
+ if (!entry_count_offset)
+ return 0;
+
+ scratch = sbi_hartid_to_scratch(hartid);
+ if (!scratch)
+ return 0;
+
+ entry_count = sbi_scratch_offset_ptr(scratch, entry_count_offset);
+
+ return *entry_count;
+}
+
unsigned long sbi_init_count(u32 hartid)
{
struct sbi_scratch *scratch;