Use layer_pending instead of layer_block 32/96332/1
authorMinJeong Kim <minjjj.kim@samsung.com>
Tue, 8 Nov 2016 12:21:31 +0000 (21:21 +0900)
committerMinJeong Kim <minjjj.kim@samsung.com>
Tue, 8 Nov 2016 12:23:49 +0000 (21:23 +0900)
Use layer_pending flag instead of layer_block to accept changes of window
stack while animation is running.

Change-Id: Ib1df6c286d47cd88b0d23b6874200de3f2f063d8
Signed-off-by: MinJeong Kim <minjjj.kim@samsung.com>
src/e_mod_effect.c

index ac40d13..47a630a 100644 (file)
@@ -236,7 +236,7 @@ _eff_object_layer_up(E_Client *ec)
         evas_object_name_set(_eff->layers[map_ly].obj, "layer_obj(effect)");
      }
 
-   ec->layer_block = 1;
+   ec->layer_pending = 1;
    evas_object_layer_set(ec->frame, ec->layer + 1);
 }
 
@@ -244,7 +244,7 @@ static void
 _eff_object_layer_down(E_Client *ec)
 {
    evas_object_layer_set(ec->frame, ec->layer);
-   ec->layer_block = 0;
+   ec->layer_pending = 0;
 }
 
 static void