fossil-db (Sienna Cichlid):
Totals from 665 (0.49% of 134627) affected shaders:
CodeSize: 4519620 -> 4491724 (-0.62%); split: -0.62%, +0.01%
Instrs: 842745 -> 837313 (-0.64%); split: -0.66%, +0.01%
Latency: 7289925 -> 7279661 (-0.14%); split: -0.30%, +0.16%
InvThroughput: 1240770 -> 1240639 (-0.01%); split: -0.01%, +0.00%
VClause: 15799 -> 15772 (-0.17%)
SClause: 33773 -> 32604 (-3.46%); split: -3.66%, +0.20%
Copies: 67695 -> 64992 (-3.99%); split: -4.49%, +0.50%
PreSGPRs: 38597 -> 38640 (+0.11%); split: -0.14%, +0.25%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12145>
#include <stdbool.h>
#include <stdint.h>
-#define AC_MAX_INLINE_PUSH_CONSTS 8
+/* Maximum dwords of inline push constants when the indirect path is still used */
+#define AC_MAX_INLINE_PUSH_CONSTS_WITH_INDIRECT 8
+/* Maximum dwords of inline push constants when the indirect path is not used */
+#define AC_MAX_INLINE_PUSH_CONSTS 32
enum ac_arg_regfile
{
#define AC_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1)
-#define AC_MAX_INLINE_PUSH_CONSTS 8
-
/* Document the shader ABI during compilation. This is what allows radeonsi and
* radv to share a compiler backend.
*/
remaining_sgprs++;
} else {
/* Clamp to the maximum number of allowed inlined push constants. */
- while (num_push_consts > MIN2(remaining_sgprs, AC_MAX_INLINE_PUSH_CONSTS)) {
+ while (num_push_consts > MIN2(remaining_sgprs, AC_MAX_INLINE_PUSH_CONSTS_WITH_INDIRECT)) {
num_push_consts--;
mask &= ~BITFIELD64_BIT(util_last_bit64(mask) - 1);
}