compiler: fix buggy usage of unreachable()
authorEric Engestrom <eric@igalia.com>
Mon, 17 Apr 2023 12:01:17 +0000 (13:01 +0100)
committerMarge Bot <emma+marge@anholt.net>
Tue, 18 Apr 2023 13:59:54 +0000 (13:59 +0000)
Cc: mesa-stable
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22529>

src/compiler/glsl/ir.cpp

index 1d65cbc..811e295 100644 (file)
@@ -574,7 +574,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
          base = GLSL_TYPE_UINT64;
          break;
       default:
-         unreachable(!"Invalid base type.");
+         unreachable("Invalid base type.");
       }
 
       this->type = glsl_type::get_instance(base, op0->type->vector_elements, 1);