This is the only barrier to lavapipe fully working in RenderDoc.
Fixes:
21864bdaaef6 ("llvmpipe: unmap display target of shader image/sampler")
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11856>
for (i = 0; i < num; i++) {
struct pipe_sampler_view *view = views[i];
- assert(view);
- struct pipe_resource *tex = view->texture;
- if (tex)
- llvmpipe_resource_unmap(tex, 0, 0);
+ if (view) {
+ struct pipe_resource *tex = view->texture;
+ if (tex)
+ llvmpipe_resource_unmap(tex, 0, 0);
+ }
}
}