{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}
{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}
{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}
{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}
{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}
{
for (int j = 0; j < __column; j++)
{
- __pMatrix[i][j] = pArray[i * __row + j];
+ __pMatrix[i][j] = pArray[i * __column + j];
}
}
}
{
for (int j = 0; j < __row; j++)
{
- __pMatrix[j][i] = pArray[i * __column + j];
+ __pMatrix[j][i] = pArray[i * __row + j];
}
}
}