The hardware supports this format with no known quirks, so we may as
well enable it.
Alpha blending is not supported until Sandybridge, but as far as I can
tell, OpenGL doesn't require alpha blending on SNORM formats. Plus, we
already expose R8G8B8A8_SNORM which has a similar restriction.
Fixes 6 piglit texwrap-2D-*SNORM* cases,
gl-3.1/required-sized-texture-formats, and 10 oglconform snorm-textures
subcases
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
[MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
[MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
[MESA_FORMAT_SIGNED_RGB_16] = 0,
- [MESA_FORMAT_SIGNED_RGBA_16] = 0,
+ [MESA_FORMAT_SIGNED_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
[MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
[MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,