Correct the unpacking path of GLib...
Set up the source tree as follows under some arbitrary top
folder <root>:
-<root>\glib\<this-glib-source-tree>
+<root>\<this-glib-source-tree>
<root>\vs10\<PlatformName>
*this* file you are now reading is thus located at
-<root>\glib\<this-glib-source-tree>\build\win32\vs10\README.
+<root>\<this-glib-source-tree>\build\win32\vs10\README.
<PlatformName> is either Win32 or x64, as in VS10 project files.
Set up the source tree as follows under some arbitrary top\r
folder <root>:\r
\r
-<root>\glib\<this-glib-source-tree>\r
+<root>\<this-glib-source-tree>\r
<root>\vs9\<PlatformName>\r
\r
*this* file you are now reading is thus located at\r
-<root>\glib\<this-glib-source-tree>\build\win32\vs9\README.\r
+<root>\<this-glib-source-tree>\build\win32\vs9\README.\r
\r
<PlatformName> is either Win32 or x64, as in VS9 project files.\r
\r