}
if (!strcmp(ev->keyname, "space"))
{
- if (elm_video_is_playing(wd->video))
+ if (elm_video_is_playing_get(wd->video))
elm_video_pause(wd->video);
else
elm_video_play(wd->video);
Eina_Bool seekable;
if (!wd) return ;
- seekable = elm_video_is_seekable(wd->video);
+ seekable = elm_video_is_seekable_get(wd->video);
length = elm_video_play_length_get(wd->video);
pos = elm_video_play_position_get(wd->video);
evas_object_event_callback_add(wd->video, EVAS_CALLBACK_DEL,
_track_video, wd);
- seekable = elm_video_is_seekable(wd->video);
+ seekable = elm_video_is_seekable_get(wd->video);
length = elm_video_play_length_get(wd->video);
pos = elm_video_play_position_get(wd->video);
elm_slider_min_max_set(wd->slider, 0, length);
elm_slider_value_set(wd->slider, pos);
- if (elm_video_is_playing(wd->video)) edje_object_signal_emit(wd->layout, "elm,player,play", "elm");
+ if (elm_video_is_playing_get(wd->video)) edje_object_signal_emit(wd->layout, "elm,player,play", "elm");
else edje_object_signal_emit(wd->layout, "elm,player,pause", "elm");
evas_object_smart_callback_add(wd->emotion, "frame_decode",
}
if (!strcmp(ev->keyname, "space"))
{
- if (elm_video_is_playing(obj))
+ if (elm_video_is_playing_get(obj))
elm_video_pause(obj);
else
elm_video_play(obj);
}
EAPI Eina_Bool
-elm_video_is_playing(const Evas_Object *video)
+elm_video_is_playing_get(const Evas_Object *video)
{
#ifdef HAVE_EMOTION
ELM_CHECK_WIDTYPE(video, widtype) EINA_FALSE;
}
EAPI Eina_Bool
-elm_video_is_seekable(const Evas_Object *video)
+elm_video_is_seekable_get(const Evas_Object *video)
{
#ifdef HAVE_EMOTION
ELM_CHECK_WIDTYPE(video, widtype) EINA_FALSE;
*
* @ingroup Video
*/
-/* XXX: elm_video_is_playing_get() */
-EAPI Eina_Bool elm_video_is_playing(const Evas_Object *video);
+EAPI Eina_Bool elm_video_is_playing_get(const Evas_Object *video);
/**
* @brief Is it possible to seek inside the video.
*
* @ingroup Video
*/
-/* XXX: elm_video_is_seekable_get() */
-EAPI Eina_Bool elm_video_is_seekable(const Evas_Object *video);
+EAPI Eina_Bool elm_video_is_seekable_get(const Evas_Object *video);
/**
* @brief Is the audio muted.