QStaticText had an implicit risk which meant you had to make sure the
text size did not grow unreasonably large. This was intended to avoid
hiding the performance impact of using QStaticText for such a purpose,
but it's too inconvenient. Thus, the same fall back as in drawTextItem()
has been introduced. This will also fix a bug recently introduced when
we started using the FT cache to draw static text in the raster engine,
since this will fail for large fonts.
Task-number: QTBUG-19084, QTBUG-19370
Reviewed-by: Jiang Jiang
(cherry picked from commit
0aa9b30432cec3b7f366983f451fc9a7f8f83243)
ensurePen();
ensureState();
- drawCachedGlyphs(textItem->numGlyphs, textItem->glyphs, textItem->glyphPositions,
- textItem->fontEngine());
+ QRasterPaintEngineState *s = state();
+
+ QFontEngine *fontEngine = textItem->fontEngine();
+ const qreal pixelSize = fontEngine->fontDef.pixelSize;
+ if (pixelSize * pixelSize * qAbs(s->matrix.determinant()) < 64 * 64) {
+ drawCachedGlyphs(textItem->numGlyphs, textItem->glyphs, textItem->glyphPositions,
+ fontEngine);
+ } else {
+ QPaintEngineEx::drawStaticTextItem(textItem);
+ }
}
/*!
#include "qstroker_p.h"
#include "qbezier_p.h"
#include <private/qpainterpath_p.h>
+#include <private/qfontengine_p.h>
+#include <private/qstatictext_p.h>
#include <qvarlengtharray.h>
#include <qdebug.h>
return p;
}
+void QPaintEngineEx::drawStaticTextItem(QStaticTextItem *staticTextItem)
+{
+ QPainterPath path;
+#ifndef Q_WS_MAC
+ path.setFillRule(Qt::WindingFill);
+#endif
+
+ if (staticTextItem->numGlyphs == 0)
+ return;
+
+ QFontEngine *fontEngine = staticTextItem->fontEngine();
+ fontEngine->addGlyphsToPath(staticTextItem->glyphs, staticTextItem->glyphPositions,
+ staticTextItem->numGlyphs, &path, 0);
+ if (!path.isEmpty()) {
+ QPainterState *s = state();
+ QPainter::RenderHints oldHints = s->renderHints;
+ bool changedHints = false;
+ if (bool(oldHints & QPainter::TextAntialiasing)
+ && !bool(fontEngine->fontDef.styleStrategy & QFont::NoAntialias)
+ && !bool(oldHints & QPainter::Antialiasing)) {
+ s->renderHints |= QPainter::Antialiasing;
+ renderHintsChanged();
+ changedHints = true;
+ }
+
+ fill(qtVectorPathForPath(path), staticTextItem->color);
+
+ if (changedHints) {
+ s->renderHints = oldHints;
+ renderHintsChanged();
+ }
+ }
+}
QT_END_NAMESPACE
virtual void updateState(const QPaintEngineState &state);
- virtual void drawStaticTextItem(QStaticTextItem *) = 0;
+ virtual void drawStaticTextItem(QStaticTextItem *);
virtual void setState(QPainterState *s);
inline QPainterState *state() { return static_cast<QPainterState *>(QPaintEngine::state); }
ensureActive();
- QFontEngineGlyphCache::Type glyphType = textItem->fontEngine()->glyphFormat >= 0
- ? QFontEngineGlyphCache::Type(textItem->fontEngine()->glyphFormat)
- : d->glyphCacheType;
- if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
- if (d->device->alphaRequested() || state()->matrix.type() > QTransform::TxTranslate
- || (state()->composition_mode != QPainter::CompositionMode_Source
- && state()->composition_mode != QPainter::CompositionMode_SourceOver))
- {
- glyphType = QFontEngineGlyphCache::Raster_A8;
+ QPainterState *s = state();
+ float det = s->matrix.determinant();
+
+ // don't try to cache huge fonts or vastly transformed fonts
+ QFontEngine *fontEngine = textItem->fontEngine();
+ const qreal pixelSize = fontEngine->fontDef.pixelSize;
+ if (pixelSize * pixelSize * qAbs(det) < QT_MAX_CACHED_GLYPH_SIZE * QT_MAX_CACHED_GLYPH_SIZE ||
+ det < 0.25f || det > 4.f) {
+ QFontEngineGlyphCache::Type glyphType = fontEngine->glyphFormat >= 0
+ ? QFontEngineGlyphCache::Type(textItem->fontEngine()->glyphFormat)
+ : d->glyphCacheType;
+ if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
+ if (d->device->alphaRequested() || s->matrix.type() > QTransform::TxTranslate
+ || (s->composition_mode != QPainter::CompositionMode_Source
+ && s->composition_mode != QPainter::CompositionMode_SourceOver))
+ {
+ glyphType = QFontEngineGlyphCache::Raster_A8;
+ }
}
- }
- d->drawCachedGlyphs(glyphType, textItem);
+ d->drawCachedGlyphs(glyphType, textItem);
+ } else {
+ QPaintEngineEx::drawStaticTextItem(textItem);
+ }
}
bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)