zink: use a zink_render_pass_pipeline_state bit for fbfetch
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 19 May 2022 23:37:05 +0000 (19:37 -0400)
committerMarge Bot <emma+marge@anholt.net>
Thu, 26 May 2022 01:49:43 +0000 (01:49 +0000)
improve compatibility detection

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16621>

src/gallium/drivers/zink/zink_render_pass.c
src/gallium/drivers/zink/zink_render_pass.h

index fecb93f..391b553 100644 (file)
@@ -83,6 +83,7 @@ create_render_pass2(struct zink_screen *screen, struct zink_render_pass_state *s
          memcpy(&input_attachments[input_count++], &color_refs[i], sizeof(VkAttachmentReference2));
          dep_pipeline |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
          dep_access |= VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
+         pstate->fbfetch = 1;
       }
       dep_access |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
       if (attachments[i].loadOp == VK_ATTACHMENT_LOAD_OP_LOAD)
index 2cf90c0..7277d4f 100644 (file)
@@ -65,7 +65,8 @@ struct zink_pipeline_rt {
 };
 
 struct zink_render_pass_pipeline_state {
-   uint32_t num_attachments:26;
+   uint32_t num_attachments:25;
+   uint32_t fbfetch:1;
    uint32_t num_cresolves:4;
    uint32_t num_zsresolves:1;
    bool samples:1; //for fs samplemask