namespace
{
-
const float gridVertices[] = {
-0.852243, 0.852243, 0.000000, 0.000000, 1.000000,
-0.788650, 0.876276, 0.000000, 0.050000, 1.000000,
std::copy( gridVertices, gridVertices+N, vertexBuffer.data() );
std::copy( gridVertices, gridVertices+N, vertexBuffer.data()+N );
- // process data for both eyes
-
-
+ // Process data for both eyes
for( size_t i = 0; i < N; i += 5 )
{
float* co = &vertexBuffer[i];
uv[1] *= 0.5f;
}
- //for( size_t i = N; i < N*2; i += 5 )
for( size_t i = N; i < N*2; i += 5 )
{
float* co = &vertexBuffer[i];
float* uv = &vertexBuffer[i+3];
co[1] += 1.0f;
co[1] *= 0.5f;
- uv[1] *= 0.5f;
uv[1] += 1.0f;
+ uv[1] *= 0.5f;
}
return;