- ADTS AAC file reading and writing
- Creative VOC file reading and writing
- American Laser Games multimedia (*.mm) playback system
-- Zip Blocks Motion Video decoder
+- Zip Blocks Motion Video decoder and encoder
- Improved Theora/VP3 decoder
- True Audio (TTA) decoder
- AVS demuxer and video decoder
@item Fraps FPS1 @tab @tab X @tab
@item CamStudio @tab @tab X @tab fourcc: CSCD
@item American Laser Games Video @tab @tab X @tab Used in games like Mad Dog McCree
-@item ZMBV @tab @tab X @tab
+@item ZMBV @tab X @tab X @tab Encoder works only on PAL8
@item AVS Video @tab @tab X @tab Video encoding used by the Creature Shock game.
@item Smacker Video @tab @tab X @tab Video encoding used in Smacker.
@item RTjpeg @tab @tab X @tab Video encoding used in NuppelVideo files.
OBJS-$(CONFIG_ZLIB_DECODER) += lcl.o
OBJS-$(CONFIG_ZLIB_ENCODER) += lcl.o
OBJS-$(CONFIG_ZMBV_DECODER) += zmbv.o
+OBJS-$(CONFIG_ZMBV_ENCODER) += zmbvenc.o
OBJS-$(CONFIG_PCM_S32LE_DECODER) += pcm.o
OBJS-$(CONFIG_PCM_S32LE_ENCODER) += pcm.o
REGISTER_ENCODER(XVID, xvid);
#endif
REGISTER_ENCDEC (ZLIB, zlib);
- REGISTER_DECODER(ZMBV, zmbv);
+#ifdef CONFIG_ZLIB
+ REGISTER_ENCDEC (ZMBV, zmbv);
+#endif
/* audio codecs */
#ifdef CONFIG_FAAD
#define AV_STRINGIFY(s) AV_TOSTRING(s)
#define AV_TOSTRING(s) #s
-#define LIBAVCODEC_VERSION_INT ((51<<16)+(25<<8)+0)
-#define LIBAVCODEC_VERSION 51.25.0
+#define LIBAVCODEC_VERSION_INT ((51<<16)+(26<<8)+0)
+#define LIBAVCODEC_VERSION 51.26.0
#define LIBAVCODEC_BUILD LIBAVCODEC_VERSION_INT
#define LIBAVCODEC_IDENT "Lavc" AV_STRINGIFY(LIBAVCODEC_VERSION)
extern AVCodec bmp_decoder;
extern AVCodec mmvideo_decoder;
extern AVCodec zmbv_decoder;
+extern AVCodec zmbv_encoder;
extern AVCodec avs_decoder;
extern AVCodec smacker_decoder;
extern AVCodec smackaud_decoder;